This issue we are trying a new type of newsletter feature: "Featured editor". This is a chance to learn more about the various editors who contribute to the
Video games project as well as the roles they fill. If you enjoyed this new feature and would like to see similar interviews in future issues, please drop us a note at the
VG newsletter talk page.
David Fuchs (also known as Der Wohltemperierte Fuchs), is a long time video games editor that has written a large number of the project's
Featured articles. He has been ranked high on
Wikipedia:List of Wikipedians by featured article nominations, and has assisted in reviewing and editing more many. Recently David has begun to assist with image reviews for
Featured article candidates, and branched out into other types of articles in addition to video games. He can normally been seen on the
project's talk page offering advice and his input on the various discussion taking place there.
What drew you to Wikipedia, and what prompted you to begin editing?
I got involved due in part to (I believe, my memory is fuzzy) finding the site while doing research for
Advanced Placement Europen History during high school. My earliest contributions (in December 2005) were creating topics based on what I learned, as well as creating an article for my high school with another friend. I soon became involved with editing topics related to Halo video game franchise, specifically the article on the parasitic
Flood.
What got you involved in writing Featured articles?
I think for most editors it's a shiny accomplishment you are striving for, and natural for most editors to try and get an FA. I first nominated an article for FA in 2007, after about a year of inactivity onwiki; it didn't pass as it was poorly written and didn't follow our guidelines for
writing about fiction; I also took a couple of tries to get my first video game FA (Halo 2).
What article(s) are you most proud of writing or exemplifies your best work?
I suppose Myst is a sort of accomplishment I can point to; I started work on the article on May 2 2008, when it looked like
this, and submitted it to Featured Article Candidates
one day later. I think that's some kind of record, but I dunno. In terms of being a good read or something I'm very happy with, however, I'd have to look at my more recent work, specifically Star Trek II: The Wrath of Khan and
Bone Wars.
How do you pick the articles you work on?
Whatever hits me. There's many articles I haven't gotten around to editing and improving as planned because another article has caught my fancy.
What advice would you give to editors seeking to write quality articles?
In the words of one of my
favorite cartoon characters when I was a child, "We must do reeea-search!" Even in video games, online sources don't usually cut it. Even after getting an article to FA, make sure you continually trawl the internet and elsewhere for more information to add to the topic.
Note: This is an abridged version. To read the full interview, click
here.