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The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.

The result was redirect‎ to Procedural generation. (non-admin closure) Actualcpscm scrutinize, talk 19:21, 28 September 2023 (UTC) reply

Random dungeon (  | talk | history | protect | delete | links | watch | logs | views) – ( View log | edits since nomination)
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Old, poorly-sourced stub that I think fails notability guidelines. There isn't even a page for procedural generation in video games, which is what this is a subset of, just a video game section in Procedural generation. Most of the results I got in searches for "random dungeon" contradict the article's assertion that this is primarily a video game phenomenon - outside sources mostly mentioned Dungeons & Dragons - but more importantly, the results were all for dungeon generation tools, not for anyone discussing the subject in and of itself. Random dungeons could be covered elsewhere, possibly roguelike if people want, but I don't think anything would be lost by deleting this page. Moonreach ( talk) 18:05, 21 September 2023 (UTC) reply

The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.