This issue we are trying a new type of newsletter feature: "Featured editor". This is a chance to learn more about the various editors who contribute to the
Video games project as well as the roles they fill. If you enjoyed this new feature and would like to see similar interviews in future issues, please drop us a note at the
VG newsletter talk page.
David Fuchs (also known as Der Wohltemperierte Fuchs), is a long time video games editor that has written a large number of the project's
Featured articles. He has been ranked high on
Wikipedia:List of Wikipedians by featured article nominations, and has assisted in reviewing and editing more many. Recently David has begun to assist with image reviews for
Featured article candidates, and branched out into other types of articles in addition to video games. He can normally been seen on the
project's talk page offering advice and his input on the various discussion taking place there.
What drew you to Wikipedia, and what prompted you to begin editing?
I got involved due in part to (I believe, my memory is fuzzy) finding the site while doing research for
Advanced Placement Europen History during high school. My earliest contributions (in December 2005) were creating topics based on what I learned, as well as creating an article for my high school with another friend. I soon became involved with editing topics related to Halo video game franchise, specifically the article on the parasitic
Flood.
What got you involved in writing Featured articles?
I think for most editors it's a shiny accomplishment you are striving for, and natural for most editors to try and get an FA. I first nominated an article for FA in 2007, after about a year of inactivity onwiki; it didn't pass as it was poorly written and didn't follow our guidelines for
writing about fiction; I also took a couple of tries to get my first video game FA (Halo 2).
What article(s) are you most proud of writing or exemplifies your best work?
I suppose Myst is a sort of accomplishment I can point to; I started work on the article on May 2 2008, when it looked like
this, and submitted it to Featured Article Candidates
one day later. I think that's some kind of record, but I dunno. In terms of being a good read or something I'm very happy with, however, I'd have to look at my more recent work, specifically Star Trek II: The Wrath of Khan and
Bone Wars.
How do you pick the articles you work on?
Whatever hits me. There's many articles I haven't gotten around to editing and improving as planned because another article has caught my fancy.
What advice would you give to editors seeking to write quality articles?
In the words of one of my
favorite cartoon characters when I was a child, "We must do reeea-search!" Even in video games, online sources don't usually cut it. Even after getting an article to FA, make sure you continually trawl the internet and elsewhere for more information to add to the topic.
Note: This is an abridged version. To read the full interview, click
here.
The
VG Project Collaboration of the Week is a new effort to improve important video game articles of low quality. Every week, an article is random selected by
AnomieBOT from the
Stub-,
Start-, and
C-class categories that are rated either
High- or
Top-importance. Such topics can offer a reader a good deal of encyclopedic information about video games, but are often too underdeveloped or lacking the proper level of writing and sourcing to accomplish this.
All editors are welcome and encouraged to participate by offering their insights and suggestions. Having a pool of different editors, both old and new, will help maximize improvements to the articles as well as our editing skills.
History
Collaborative efforts have come and gone within the VG project several times before. The first such effort, the "Gaming collaboration of the week", began in October 2004 as a
result of the several otherweekly collaborations popping up on Wikipedia. It proved to be quite successful at improving articles to meet Wikipedia's standard at the time, but the effort eventually saw less and less participation. A second effort, the "Improvement Drive", began in August 2005 with the intent of improving articles to FA-quality. However, few nominations and articles were selected. The decline in participation in the collaborations and peer reviews resulted in a third effort. It began in February 2006 as a workshop, but never got off the ground.
Numerous discussions have taken place on at
WT:VG to jump start collaborations and improve the process to prevent its decline again. While previous collaborations selected any video game article, most editors felt focus should be on video game topics more encyclopedic in nature—topics that are also generally in poor shape because of lack of attention. A common problem mentioned was that previous nomination processes were lengthy and hindered participation. The current idea to automate the process was
brought up by
JohnnyMrNinja, which was
further discussed to iron out the details.
Current collaboration
The current collaborative efforts began in mid-January 2009, and several articles have been improved by editors. The random choice is intended to minimize the selection process, which allows editors to focus on article improvement. Improvements include better organization of content, massaging and copy editing the prose, removing excess non-free images, and much more. The random choice is also meant to encourage participation from editors of varying interest and help prevent burnout. If the present selection is not to your liking, wait until next week. Editors are encouraged to add
Template:Collab-gaming to their watchlist to see which article is selected. Recently selected articles are:
The
WikiProject Video games Newsletter released its
first issue a year ago. The newsletter is meant to help connect editors, keep them up-to-date with the activities of the VG project, and improve the knowledge of our members. We've compiled a list of questions to help gauge the effectiveness of the newsletter's first year.
Answers will be accepted for a three week period following the deliver of the
March 2009 issue on Wednesday, April 1, 2009. Just to clarify, this is not an
April Fools' Day gag, and we would really appreciate honest criticism. Information obtained from this poll is intend to alter the newsletter for the better. So don't feel you should hold back or give answers similar to everyone else.
The VG Barnstar is an award given to Wikipedians recognized for efforts and contributions to improve and develop video game related articles.
The VG Barnstar is one of many
Wikipedia Barnstars designed to be given to editors that have helped further the overall quality of Wikipedia. It was created in February 2006 by
Jacoplane—see
past discussion for details—and has been given to numerous editors since. Sometimes editors with multiple Barnstars use an alternative way to display them:
ribbons.
Barnstars are designed to be given by anyone, so don't be shy as everyone enjoys appreciation. If you have noticed or have been impressed with the work of an editor, feel free to let them know by placing {{
subst:Barnstar VG|"message" ~~~~}} on their talk page. The template uses a parameter to include a message expressing the reasons behind the award.
Due to an apparent lack of interest, the
WPVG Newsletter will be switching from a monthly publication schedule to a quarterly one. The next issue be delivered on July 1, 2009, and will pertain to the second quarter of the calendar year. If you have any comments regarding this, or suggestions to improve the newsletter, please post at
Wikipedia talk:WikiProject Video games/Newsletter.
To opt-out or sign up to receive future editions of this newsletter,
click here to update the distribution list. (Delivered 08:33, 4 January 2021 (UTC))