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Urbek City Builder | |
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Developer(s) | Estudios Kremlinois |
Publisher(s) | RockGame S.A. |
Engine | Unity |
Release | July 13, 2022 [1] |
Genre(s) | City builder |
Urbek City Builder is a city-building video game developed by Estudios Kremlinois and published by RockGame. The game also has a puzzle aspect.
Unlike many entries in the city builder genre, Urbek does not use money, [2] or "random elements" such as disasters. [3]
Buildings have varied requirements including resources and relative placement. Buildings can upgrade to other types of buildings depending on these relative placements. [4] Relative placements can also have negative impacts on buildings, such as pollution affecting housing. [1] In addition to direct placement of some buildings, the game also uses a zone mechanic. [1]
Graham Smith of Rock Paper Shotgun suggests the building requirements gives the game a puzzle game aspect. [2] Luke Plunkett of Kotaku explains how the puzzles also arise from numbers and spacing of buildings. [4]
Urbek uses voxel graphics. [2] [4] Details can be inspected up close by exploring a city in a first-person view. [2] [5]
The game includes a tutorial made up of text dialog boxes. [6]
Smith praised the voxel art, suggesting Urbek has better graphics than many indie games in the genre. [2] Frances Addison of KeenGamer found the building design appealing. [5]
Smith compared the addition of the puzzle aspect to Concrete Jungle. [2]
Plunkett wrote that despite the apparent complexity of some of the game mechanics, the gameplay felt more relaxing than other city builders, [4] other reviewers found a similar atmosphere. [3] [5]
Addison also wrote about creativity in the gameplay and suggested "the core of the game is putting your city together just as you want it to be". [5] Plunkett similarly suggests that the game has "malleability" allowing for creativity by the player. [4]