The War College: Universal Military Simulator 3 | |
---|---|
Developer(s) | Intergalactic Development |
Publisher(s) | GameTek |
Platform(s) | DOS |
Release | |
Genre(s) | Computer wargame |
The War College: Universal Military Simulator 3 is a 1996 computer wargame developed by Intergalactic Development and published by GameTek. [2] It is the sequel to The Universal Military Simulator and UMS II: Nations at War.
The War College is a computer wargame that simulates four battles from different historical periods: the Battle of Pharsalus, Battle of Antietam, Battle of Austerlitz and Battle of Tannenberg. [2] The game eschews the traditional hex map format in favor of free unit movement based on algorithmic data. [2] [3]
Publication | Score |
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PC Gamer (US) | 82% [2] |
PC Games | C− [3] |
Computer Game Review | 92/100 [4] |
According to designer Ezra Sidran, The War College's sales were hurt by the closure of the game's publisher. He wrote in 2016, "To this day I have no idea how many units it sold. We never got a royalty statement." [5]
William R. Trotter was largely positive toward the game in his review for PC Gamer US, dubbing it "a mature, deep, thoughtful simulation that embodies a radical departure from the wargaming norm". [2] Barry Brenesal of PC Games was less impressed: "this simulation's sum doesn't live up to the promise of its parts", he argued. [3] In Computer Game Review, Scott Gehrs wrote, "While I cannot say that The War College is a title that everyone will like, I can say that for the serious war strategist or student of military history, The War College is the place to study." [4]