The Coalition (formerly Zipline Studios, Microsoft Game Studios Vancouver and Black Tusk Studios) is a Canadian
video game developer based in
Vancouver. A subsidiary of
Xbox Game Studios, a division of
Microsoft Gaming, the company was founded in 2010 as Zipline Studios. Following the release of its debut game, Relic Rescue (2011), Zipline was renamed Microsoft Game Studios Vancouver. In February 2012, the studio released the
flight simulatorMicrosoft Flight. Later that year, in November, Microsoft Game Studios Vancouver was rebranded as Black Tusk Studios. After Microsoft acquired the rights to the franchise Gears of War in 2014, the studio was commissioned to develop new games in the series. Black Tusk was renamed The Coalition in June 2015, and in August released Gears of War: Ultimate Edition, a
remaster of the original Gears of War (2006). In the ensuing years, the studio developed Gears of War 4 (2016) and Gears 5 (2019). It also collaborated with
Mediatonic and
Splash Damage to develop the
real-time strategyGears Pop! (2019) and the
turn-based tacticsGears Tactics (2020), respectively.
History
Microsoft established the company as Zipline Studios in February 2010.[2][3] The following year, Zipline released the
Facebook game Relic Rescue[3] and was renamed Microsoft Game Studios Vancouver.[2] In February 2012, the studio released the
flight simulatorMicrosoft Flight to mixed reviews.[4][5] Citing a need to realign the company's long-term goals and development plans, Microsoft cancelled the game's development in July. This decision coincided with the cancellation of Project Columbia, an unannounced
Kinectshooter game, and the layoff of all 35 employees.[6] In November, Microsoft Game Studios Vancouver was rebranded as Black Tusk Studios and tasked with developing a major franchise for
Microsoft Studios, comparable to their Halo franchise.[7]
In 2014, Microsoft acquired the rights to the franchise Gears of War from
Epic Games and commissioned Black Tusk Studios to develop future games in the series.
Rod Fergusson, who had been the producer of the franchise at Epic, became the head of the studio.[8] Black Tusk was renamed The Coalition—a reference to an entity within the Gears of War franchise, the Coalition of Ordered Governments—in June 2015.[9] Two months later, the studio released Gears of War: Ultimate Edition, a
remaster of the original Gears of War (2006),[10] which was generally well-received by critics.[11] Shortly before the release of Ultimate Edition, The Coalition announced Gears of War 4.[12] Released in 2016,[13] the game received favorable reviews[14] and was nominated for best action game of the year at both the
D.I.C.E. Awards[15] and
The Game Awards.[16] The Coalition then collaborated with
Mediatonic to develop the
real-time strategyGears Pop!,[17] released in August 2019 to mixed reviews.[18][19] The following month, the studio released Gears 5.[20] The game was met with positive reviews[21] and received several award nominations,[a] including
Xbox Game of the Year at the
Golden Joystick Awards, which it won.[26]