I removed the deletion suggestion, because the reasoning given was that the only source of information was the official website. This is NOT true, as multiple magazines and other websites have released interviews with new information, and the game itself is being shown at Gamescom and PAX in the next month, where the public can try it out. If this is not acceptable, then other unreleased games would also need their pages deleted.
AOC: Request to have 'Spring 2011' changed to something that isn't location (North or South of the equator) specific. Suggest using H1 2011 (or Q2 2011) so that worldwide we know if the game is 6 months or 12 months away (for example). —Preceding unsigned comment added by 119.12.122.210 ( talk) 04:52, 13 October 2010 (UTC)
I cannot find any info about Perfect World being the publisher for Torchlight II (I can find that they were for Torchlight). I can find info for Daedalic Entertainment being the publisher (at least in Germany). Could someone look into this more? Fearsyth ( talk) 04:20, 19 February 2012 (UTC)
"Like the original Torchlight, Torchlight II will feature randomly-generated dungeons for the player to explore"
I've played through the original twice and don't remember any randomly generated levels. 31.209.208.66 ( talk) 00:53, 30 July 2012 (UTC)
There were plenty of randomly generated levels. Or rather, there were "blocks" of levels that were randomly chosen from and randomly arranged. I would say that is random enough to be called such. 64.55.132.4 ( talk) 17:13, 3 August 2012 (UTC)
Since the steam pages announces that the game will be available this summer, and that the line in the "cart" states that it will be released on September, if we assume that both assertions are true, then the game will be released between the 1st of september and the 22th of september (date of the equinox). -- 79.247.187.92 ( talk) 06:21, 12 August 2012 (UTC)
The article says that Runic responded to fan requests for multiplayer, but it does not say when this was done. Plus, that quotation is not cited. 2601:187:8480:52D0:0:0:0:B061 ( talk) 17:07, 27 August 2021 (UTC)
The section on the plot states that the player's character takes on a quest to stop the Alchemist. At the end of Act III the player follows the Alchemist into the mine, to seek him out and kill him. How can this possibly be an epilogue, which explicitly takes place after the plot has been resolved? No, this isn't an epilogue, it's the climax of the story. The developers of this game may have called this an epilogue, but if so, they were wrong, and Wikipedia should use the correct term. I'm not going to change this yet, because I'd like to give anybody who cares a chance to comment, but if there are no objections after a reasonable time, I will. JDZeff ( talk) 17:21, 14 June 2022 (UTC)