The Legend of Zelda: A Link Between Worlds has been listed as one of the
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Here it is, incase anyone started the game without letting the "Title Screen" do it's full cycle: http://www.youtube.com/watch?v=Ve1MG5Xee64
It should be summarized in the plot section, because the story makes more sense in light of it, as is also the case with the following Zelda games(which also have the pre-game story sequence written up): /info/en/?search=The_Wind_Waker /info/en/?search=Zelda_2 (Plot section taken primarily from the Printed Manual's lead in story)
I added an additional image to illustrate the gameplay discussion, and provide an example of how ALBW is similar and distinct from ALttP. This was rapidly removed by Sergecross73, who stated, "This isn't really a comparison though, there's nothing here from LTTP. If the reader hasn't played LTTP, it illustrates nothing."
As I state on their talk page, I don't think this is fair in the slightest. By that reasoning you could also delete the other image, as you could claim that without having played A Link to the Past, the fact that "A Link Between Worlds is played from an overhead perspective like its predecessor" doesn't really tell you much at all. Additionally, its summary puts quite a lot of emphasis on knowledge of the previous game:
"This image demonstrates the gameplay and art style of this Legend of Zelda title. The art style shown to be reminiscent of the first game, and the articles text does not describe its merger of 3D graphics and the original games color and art style in a detailed manner. It also shows that the game differs from the Zelda games that preceded it, in that this is more like the original Zelda games with an overhead perspective, whereas recent portable Zelda games attempted to recreate a console like 3D experience, and without the image, readers may get the impression this game is like those games."
In contradiction to their statement that the image has "nothing from LTTP", I stated:
"The Fire Rod, Ice Rod, Hookshot, Net, Hammer, Lantern and Bottles are all directly taken from A Link to the Past, as they first appeared in that game; the Fire Rod, Ice Rod, Hammer, Lantern and Net are particularly unique to A Link to the Past, and the introduction of the Sand and Tornado Rods build upon these concepts. A Link Between Worlds allows the player to upgrade many of these items to a more advanced state, which the image demonstrates. Unlike A Link to the Past, which introduced Bottles (and the convention of there being four of them) A Link Between Worlds has five Bottles, which breaks convention. The way the items are presented also directly references how they appeared in A Link to the Past."
The similarity between ALBW and ALttP is significant both because ALBW is a sequel, and because it started out as a remake of ALttP, as noted in interviews with Aonuma. Most (if not all) of the reviews I have seen make some comment about the similarity between the two games, and many also comment upon the return of items such as the Fire Rod. ALBW borrows from ALttP to a greater extent than is seen in most Zelda games, even visually imitating the inventory appearance.
I've posted on Sergecross73's wall to express my dissatisfaction with their revert, but I'd like to see my image restored to the article. For obvious reasons we can't go into depth about the similarities and differences between the two games, but the inventory screen tells a lot and helps aid the description present in the Gameplay section. It would be more useful if we could place it alongside the inventory screen in A Link to the Past, and it could be useful to add such an image to that article to express the large array of items found in ALttP compared to previous games, but I won't get my hopes up.
-- Poppy Appletree ( talk) 23:56, 10 December 2013 (UTC)
In addition to the image having no context between games, most of the items within the image also mean very little without any sort of context. There's 25 items shown, and many of them don't mean anything to anyone who hasn't played the games. What's the significance of a jar filled with a blue liquid? Or a jar with a star on it? A point raised was "do we just need a better caption" but it would take a ridiculously large caption to explain this. Like Thomas says, similarities are better illustrated with text. Sergecross73 msg me 00:27, 11 December 2013 (UTC)
It's pre-release screenshot, final game has different level design, colors, power meter and looks much better. I would suggest using one of those: http://www.zeldadungeon.net/2013/10/brand-new-a-link-between-worlds-press-release-screenshots/comment-page-1. Preferably this one: http://www.zeldadungeon.net/images/News/Folder/13-10-01/3DS_ZeldaLBW_1001_14.png, as it shows known location from LttP. Screenshots can be taken using Miiverse - maybe that would be even better? — Preceding unsigned comment added by Ganon11 ( talk • contribs) 15:34, 18 January 2014 (UTC)
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Reviewing |
Reviewer: ProtoDrake ( talk · contribs) 18:02, 12 March 2016 (UTC)
I'll take this. I'll have feedback on it in three days or so. If I'm not back by then, send me a message on my talk page. --
ProtoDrake (
talk)
18:02, 12 March 2016 (UTC)
They also don't require ammunitionChange "don't" to "do not" per Wikipedia's prose guidelines.
Without a Triforce, Lorule crumbled away and entered a decrepit state.I think this could be altered a little, as "crumbled away" feels very final and at odds with the nature of Lorule as a ruined yet existent kingdom. Maybe change it to "Lorule decayed and became a ruined land". This is purely optional.
During this early phase, they had not considered developing a sequel to The Legend of Zelda: A Link to the Past, instead they were building a game around the theme of "communication".The second comma seems out of place, maybe change it to colon or semicolon.
Nintendo 3DS was growing even after the release of The Legend of Zelda: Ocarina of Time 3D, a remake of the Nintendo 64 title.[13]This sentence implies that the remake wasn't a success, which it was. Needs rephrasing.
To circumvent this issue, objects in the world were tilted at angle so that they were more visible in the top-down view.[16]Do you mean "tilted at an angle"?
this lead to the creation of the Yuga, the game antagonist,Remove "the" between "of" and "Yuga".
The1337gamer, that's what I saw in this article that gave me pause. Generally well written and an entertaining article. Putting on hold for now. -- ProtoDrake ( talk) 15:20, 14 March 2016 (UTC)