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Okay, I'd just like to say that this entry is, whilst extremely funny, totally fucked up.
unfucked, but fuckage kept for posterity. Should probably be removed at some point for the sake of cleanliness. Also merged "The Truth" into this article. Can someone verify that "The Truth" really is "The Truth"? It seems pretty silly.
Luvcraft 22:21, 22 Apr 2005 (UTC)
Yes Its accurate alright.
It's probably time to come out the closet and admit to writing the original fuckage. I am not affiliated with Nightfall Games in any way. The Truth section is accurate, although some explanation of why it reads so oddly is probably in order. I shall put my thinking head on.
N3d16:56, 24 May 2005 (UTC)reply
I've also never heard the expression "Doing a SLA Industries". Nightfall is one of probably hundreds of RPG companies that have gone belly up since Gygax first trod on a four-sided die and leapt into the air shouting "THAC0!".
N3d17:22, 24 May 2005 (UTC)reply
I wrote that crap about doing a SLA Industries and exposed the truth; as I'm an annoyed fan of a squandered license. Perhaps not the best way to go about motivating people. And N3d...finish sacred steel, you suck for leaving it! User?I shall stay strictly incognito...
No you won't, Gary. You're right though, I do suck for halting SS. Consider this phase a sabbatical while I absorb more games and inspiration. You must concede that SS was lacking a Unique Selling Point, and the system was sorely lacking scaleability.--
N3d13:38, 26 September 2005 (UTC)reply
Should it be mentioned that the first Nightfall print run had pretty crappy binding in the books. I knew a number of people who looked after their gamebooks and all of them had the binding practically disintegrate on them.
Douglasnicol (
talk)
12:11, 22 November 2007 (UTC)reply
I have ammended a little bit of the details of the truth!
Here is a Station Analysis subscriber's "pre-vandalization" of this page, before it was replaced with correct information:
SLA Industries is the
role-playing game design company that designed the classic RPG Nightfall in
1993. Nightfall centers on the lives of unemployed writers and artists living in the nightmarish metropolis "Glasgow", slaving away for "Nightfall, Ltd.", an uber-corporation headed by the mysterious Dave. Other power players include the tragi-gothic Jared, the dark
sorceress Anne, and the terrifying Preceptor Tim. An expansion pack also introduced the powerful but unstable character Angus.
The writers are credited by their noms de plumes, including Slayer and Intruder. They also credit taking massive doses of
Ethanol for the success of their product.
Dave, Jared and Anne were the Nightfall games team and Tim joined two books later. Angus was involved much later.
(comment by an original Nightfall games playtester/writer, corrected by
jearle)
Setting
the game tended to be predisposed towards splatterpunk horror, noir, dark satire, and/or gunbunny high action.