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April 2003 – July 2006
In order to reduce the size of Resident Evil, it has been suggested that this game should maintain its own article. So I am removing the redirect and importing info from the main RE article. I'll leave behind a summary paragraph or two. -- Feitclub 19:48, Apr 23, 2005 (UTC)
I have started a website revolving around ResE 4, an RPG "emulation" of Resident Evil 4. would it be acceptable if i put a link to it at the bottom of the page?
I added it since no one seems to have any feelings on the matter
Playwrite
23:49, 27 June 2006 (UTC)
Under the subject "Regional Differences," it is mentioned that Japanese and North American versions of this game feature different localizations. Would someone care to elaborate? --AWF
mostly just translation of the language.
Playwrite
00:04, 27 June 2006 (UTC)
Do you really think a walkthrough is appropriate material? This is an encyclopedia, not a game guide. The entry for car doesn't tell you how to drive one. Syosset 04:52, 2 March 2006 (UTC)
Apparently there used to be something about eggs doing something special against Krauser. Can anyone confirm or deny this?
Denied. None of the eggs have any effect on either form. -- TheDarkArchon 11:34, 31 December 2005 (UTC)
Well, as far as I know, the German version only lacks two bonus games. Otherwise it is identical to the US version. I am changing this - I own the German version so I can confirm that the previous information is false.
I understand how it's important for people to realize that RE4 changed the gameplay of Resident Evil, but whoever wrote this decided to use that as the basis for his rant/review. It's a blatant display of the author's opinions, and should be removed.
Yeah, I have to agree with you on this one. -- Snkcube 1:42, August 23 2005
Also agreed. The departure section needs to be removed or, at the very least, edited to omit the obvious bias. Please change this...quickly.-- buckeyes1186 15:09, 23 August 2005 (UTC)
How could you possibly compare the gameplay of Resident Evil 4 to Super Mario Bros.? Don't get me wrong, I love Super Mario Bros., but such a comparison is utterly inane. That section needs to be removed.
Could someone give a little more detail in to the differences between the Normal and Easy modes of the PAL-version? I just finished the game in Easy mode and the only thing that I really noticed, not having played the normal game, that at no point was I poisoned. I believe that the inclusion of the "hidden snakes" that jump at you when you open certain boxes was to cause Leon to get poisoned. Also, are there more enemies in the Normal mode? Are they more difficult to kill? I thought that there was quite a lot of ammo around in the easy mode but the article claims that to be a quite generic feature. Also do items cost significantly more in the Normal game?
Poison isn't in Resi 4 at all. The only differences I could is is the availiability of ammo, the endurance of enemies and the fact Leon starts with the shotgun on easy. --
TheDarkArchon
16:06, 29 December 2005 (UTC)
Turns out there's more than what I've previously stated. Look at section 5 of this. -- TheDarkArchon 16:19, 3 January 2006 (UTC)
I have read the discussions about resident evil easy mode and I am interested to know, once I finish the game in easy mode can I use the save to play the game again but on a different difficulty and with the same items I had at the end of the game? I am sure other gamers would be interested in knowing this as well.
Shouldn't it be in the infobox? Nearly every other game page has the game cover in the infobox. -- Thorpe talk 21:06, 18 October 2005 (UTC)
Is it really in the game? I can find nothing to corroborate this story, be it FAQs and walkthroughs or anything like that. Admittedly, I haven't completed the game yet, but it just jumped out at me a little.
I found something about that in the Japanese Biohazard 4 site (PS2), what's the deal with that? Easier than easy?
The article looks fine to me. Why does it need copyediting? — mæstro t/ c, 10:13, 29 December 2005 (UTC)
Ada's shotgun from Seperate Ways looks very similar to Duke Nukem 3D's shotgun (Ada's shotgun is brown (rusted?) instead of black and lacks the radiation logo). Coincidence? -- TheDarkArchon 16:03, 29 December 2005 (UTC)
Can anyone confirm or deny Resident Evil 4 being added to the Player's Choice program?
As I have read, this video is the 2nd part of the offical development process. It shows The Hooked Man , along with evil demonic dolls as well as the knights (like the ones you face during the time when you play as ashley) and This time leon has a flashlight, I also think he has Incenerary grandes, but i am not sure. I wish they but the dolls in the GC version of RE 4 but whatever, The game is good enough already... Without delay here is the video..
http://youtube.com/watch?v=jGRZwypXMFg
I know this might not be the best question, but out of ALL the people they could have use , like Chris, or Jill, or Rebecca, or anyone else. But why did they choose HUNK, I think it might be because he is a "cool" Character and they might have wanted to put him in a game with a longer apperance, or it might be because of player request...... Also another question, I just wanted to know if RE 4 Was not a part of the "main" series and it is a side-quest kinda like outbreak, Just wanted to know what yall think because i think so, also why was it set 6 years later??? PLease reply.
I've seen Wesker in RE 2 Directers Cut, and Hunk in RE 2 but u could only play him as a survivor. Tho the whole Splinter Cell look fits pretty good. Good thing they have him in this game, maybe he'll look better and be able to do more sruff. Tho sumthing else I wanted to know was wat the other disc was for?
Maybe another reason they have Hunk on this game is because it features mostly RE 2 characters (just Ada and Leon actually, besides Hunk himself). All of the other characters make a first time appearance, except for Wesker of course.
As for the second question, I think the game is part of the main series. The main story of the game might not be relevant to the series, but the game does mention the government's actions against Umbrella after Racoon City. It also has the revival of the new Umbrella under Wesker, plus the new company "S" mentioned by Ada in her report (I don't remember what she said exactly about S, I gotta check the game). Plus the game shows how the new virus "Plaga" was obtained and what it does, as opposed to just reading about it on notes or hearing about it in future games. And for the 6 year break, probably just how long it took for the new Umbrella to reincorporate fully again, or how long it took Wesker and his people to find a new virus.
I'd hardly call him famous.
There are plenty of incorrect facts about the guns in this game. Shouldn't this be in the weapons list instead? -- Crazysunshine 22:15, 6 May 2006 (UTC)
Deleted the Matrix refrence.... It is completely unfounded as Krauser was just calling her a name based on his opinion of her and her trademark outfit. As I said it was completely unfounded. ( Koolsen 23:21, 22 May 2006 (UTC))
Several of those 'references' could be politely described as tenuous. Geoff B 00:44, 23 May 2006 (UTC)
If you don't mind me asking, where did those PC release dates come from? I never seen those before. Vgamer101 02:36, 7 June 2006 (UTC)
An anon removed a significant addition in regards to the Ganados' abilities- that is, unlike prior RE games, they curse at you and will even talk to one another in order to surround and ensnare the player, attempting to lure Leon into traps they have set up. If you visit any of the various translation sites, [2], You can read the translations for Está en la trampa, Cabrón and Ponle una trampa. -- Daniel Davis 01:27, 14 June 2006 (UTC)
I take it that the article has been deleted? If so, the link on this page needs to be deleted too. No point providing a link to a page that doesn't exist.
Well, I've got the list of PAL exclusives. If anyone has a list of the NTSC exclusives, we can add them to the weapon's descriptions. Geoff B 08:57, 12 July 2006 (UTC)
Does anybody know the origin of the word Bitores? I have never heard of that name until I played RE4 and read his name in one of the files. Is it even Spanish? Or is it a portmanteau of Spanish words like Novistador is?
nice finding sir!-- Spartan117009 16:25, 17 July 2006 (UTC)
I don't think Krauser's "conservative mind" comment was referring to the current war on terrorism as the article's references section suggests. I think Krauser is just trying to justify his work with Wesker and rationalize his crazy new plans. Besides, that's more of a speculation and a rumor than anything else. If no one objects for a while I'll remove it. -- Crazysunshine 07:40, 23 July 2006 (UTC)
In complete agreement. Geoff B 19:53, 23 July 2006 (UTC)
This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 | Archive 2 | Archive 3 |
Resident evil 4 is the 4th game in the main series.
Code Veronica and REZ (Z for Zero) as significant as they may be to a Resident Evil fan, they are not part of the main series story-wise.
If you watch the cutscene at the start of the RE4, it tells you the events of RE3 and that was the end of umbrella and the zombie outbreak was wiped out with Raccon City's destruction. So you are given no clue as to what the events in Code Veronica have to do with the main series.
The sequel to RE3 is RE4, not Code Veronica.
There was supposed to be a sequel to Code Veronica that marked Chris's return to destroy Umbrella but that was never released.
Instead that event was tied up in The Umbrella Chronicles where Chris returns to see to it that really is the end of Umbrella, but those events didn't happen until 2003, 5 years after the events of Code Veronica.
REZ is a prequel to the original game. The number Zero doesn't really count as a main series game.
RE4 is the 4th game in the main series.
I should even add that Revelations isn't part of the main series either. Sure it was carried over to the home consoles, but the story doesn't really have any relevance to any of the other games. — Preceding unsigned comment added by 86.19.76.28 ( talk) 20:09, 11 February 2016 (UTC)
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Hey Atlan, will you please explain how that image doesn't qualify as fair use? The purpose was to show a comparison of the early games' mechanics with RE4's, which was a major departure. Would like to hear from anyone else as well -- thoughts? Diff for reference. PcPrincipal ( talk) 20:34, 5 December 2018 (UTC)
It should be noted that games such as Tom Clancy's Splinter Cell had " pioneered" an effective use of 'over-the-shoulder' third person shooting about 3 years prior to Resident Evil 4. Even though 'pioneered' and 'introduced' are somewhat vague words, they are both pretty misleading in implying the Resident Evil 4 was the first popular game to do it. -- 46.17.163.185 ( talk) 16:26, 28 January 2019 (UTC)
There's a user that removed "survival horror" genre from the lead, which was there for years, and claimed that it was removed months ago, which was untrue. Then they wrote that I should have sources for "survival horror". Ironic, isn't it? That's why, since they are refusing to reach a consensus and start a discussion because they think they are correct by removing it, I start this discussion. nyxærös 09:07, 17 September 2020 (UTC)
In a departure from the fixed camera angles and slower survival horror gameplay of previous installments, the team focused on developing more dynamic shooting action
Departing significantly from the series' previous games, the gameplay focuses on action and shootouts with fewer survival horror elements
this led some reviewers to suggest that the Resident Evil series had abandoned the survival horror genre.
Resident Evil 4 is regarded as one of the most influential games of the 2000s decade, particularly due to its influence in redefining the third-person shooter genre
In 2019, Game Informer called Resident Evil 4 "the most important third-person shooter ever"
Any horror roots have long been severed. Tension which featured as recently as Resident Evil 4 is - literally - sidestepped by the change in controls and the inclusion of co-op.[3]
Make no mistake, RE4 is a fine game -- perhaps one of the greatest games of all time -- but it is not a survival horror game. It is an action game, a third person shooter.[4]
Resident Evil 4 is more of an action game than a true survival horror experience, but it does contain a more than satisfying amount of terrifying moments and scenarios.[5]
Resident Evil 4's ground-up redesign is sure to be one of the main influences in the action and horror genres in the next console generation.[6]
Resident Evil 4 did away with the tension that defined the original entries. In that respect, Resident Evil 4 went from survival horror to an action game with horror elements, or something like that.[7]
That its claustrophobic action is still the best interpretation of survival horror [...] That its scenario design established a framework all third-person shooters continue to follow[8]
Nearly a decade later, series creator Shinji Mikami and the rest of his team would almost kill off the very genre they had popularized by heavily revising those tenents and creating the first truly great modern third-person shooter, inspiring developers of both shooters and survival horror games to try and capture some bit of its magic for their own purposes by aping its innovations.[9]
What Capcom created with Resident Evil 4 was still survival-horror. The game’s third-person, over-the-shoulder shooting and the influence it’s had on a generation of action games that followed means its contribution to the demise of the classic usage of that term is often overstated. But it was certainly a different take. The camera was no longer static. The action often took place in open spaces and not the claustrophobic corridors that had defined the series to date. And RE4 was now a shooter, no question, but how you used firearms did contribute to the survival element significantly.[10]
Resident Evil 4’s legacy is complex. It’s the father of the modern third-person shooter, but also the killer of the classic survival-horror genre.[11]
A discussion is taking place to address the redirect Weapons of Resident Evil 4. The discussion will occur at Wikipedia:Redirects for discussion/Log/2020 December 18#Weapons of Resident Evil 4 until a consensus is reached, and readers of this page are welcome to contribute to the discussion. Jontesta ( talk) 18:46, 18 December 2020 (UTC)
The infobox here incorrectly says this only exists for a single (console) platform. Also, as with many other games in this series, there was a remake using a newer game engine. It is also titled simple Resident Evil 4, and it came out in 2014 from Capcom. Available for Windows (XP through 8 is what's listed, though I would think it also works on 10) on Steam; not sure about other versions/sources. The Steam edition does not have a Mac or Linux variant, as far as I can tell. What we've been doing so far is putting the remakes at their own article titles, so this should be at Resident Evil 4 (2014 video game), and this one ( Resident Evil 4) should get another thing added to its disambiguation hatnotes. PS: The Steam page for this has promo videos, the second of which is an interview with Capcom producer Takayuki Hama, about the development of the remake. That'll be a usable source (within WP:PRIMARYSOURCE limits). — SMcCandlish ☏ ¢ 😼 07:01, 26 March 2021 (UTC)