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While reading through this article I counted thirteen statements in need of citation. A featured article should not contain that many uncited statements. There are two possible solutions to this problem. Either find sources for the statements in need of citation, or remove the statements from the article entirely. -- CP 61 23:03, 3 November 2007 (UTC)
Be sure to check out this user. The website he is trying to promote is not exactly legit. -- blm07 17:52, 4 December 2007 (UTC)
Legit? Dkalweit ( talk) 13:52, 7 January 2008 (UTC)
I notice that under the sound subsection there is information about the capabilities of the onboard sound chip, but not the make/model of it. I think this information needs to be added, as the make and model of the CPU and PPU is noted. Firthy ( talk) 21:25, 6 December 2007 (UTC)
The article says that the NES was called Pegasus when it was released in Eastern Europe (at least Poland). If you look at the Polish Wikipedia you can find an article on Pegasus. I don't think this was an official Nintendo release but a clone, like the Dendy. Is this assumtion correct? If it is please remove this information from "Regional Differences" and put it with "Harware Clones".-- Fantastic fred ( talk) 16:02, 31 January 2008 (UTC)
I have had my NES for many years and it works 100% and I don't play it anymore and I want to sell it and I wanted to know how much I could sell it for. ie. If NES's are hard to find and it is like acollectable it would be worth a lot. -- 74.170.232.205 ( talk) 01:28, 8 February 2008 (UTC)
Is this image accurate? It seems to be in line with this web page that we use as a reference, but I wonder if there's a way to calculate what the RGB values should be given a certain display gamma (as for example in the article gamma correction). Shinobu ( talk) 23:23, 19 April 2008 (UTC)
Sprites are detailed, but nothing is said about background/tile capabilities beyond that they too are limited to 3+1 colours. Shinobu ( talk) 02:59, 12 May 2008 (UTC)
Neither image's Fair use rationale extends to this article. The images are only fair use in the Donkey Kong (arcade game) and Super Mario Bros. articles,respectively. Until they have Fair use rationals for this article, I have removed them from this article for the time being. 99.230.152.143 ( talk) 22:42, 19 May 2008 (UTC)
I tried to remove the nonsense about the one-word pronunciation, as the official pronunciation is indeed to sound out each letter, and i even provided a link to an old commercial but i still got reverted. So, in addition to that first link i provided, here are 8 more, all of which clearly say "Enn-Ee-Ess":
While searching for these, not once did I come up with a result anywhere calling it the "Ness". Now, even if you want to tell me that one video doesn't make it an official pronunciation, NINE videos with the same trend, with NONE saying the opposite, does. As for the claim that "official or not, people pronounce it in several different ways" is bogus. First of all, we're not going to accept "noo-kyoo-lar" as a correct pronunciation of "nuclear" are we? Secondly, the pronunciation of "Ness" itself is unverifiable and after seeing every single official mention of it pronounced as three letters, claiming that anyone in Nintendo ever intended it to be called "Ness" is original research. This places the burden of proof on you to prove that it can acceptably be called that, not onto me to prove that it cannot, and until such time as proof is given, the convention should be "an NES" and the note should be removed. — DeFender1031 23:11, 9 June 2008 (UTC)
Wading into this, I think generally NES as a word as opposed to a initilisim is more widely accepted, if not more prevalent in The UK at least, so we need to be careful not to create a US-Centric view. See http://waxy.org/2008/05/bbc_twos_the_net_episodes_from_1994/ for a (Not very good to cite) example.
No "Official" source exists on this either way, but a quick scoot across the internet shows many people asking this question, and the feedback is split between the two: http://www.google.co.uk/search?sourceid=mozclient&num=100&ie=utf-8&oe=utf-8&q=Pronounce+SNES & http://www.google.co.uk/search?sourceid=mozclient&num=100&ie=utf-8&oe=utf-8&q=Pronounce+NES
I think the best research in this particular case is in the reliable sources noticeboard - This archive is about the SNES but, by logical extension it must apply to the NES, too: http://en.wikipedia.org/wiki/Wikipedia:Reliable_sources/Noticeboard/Archive_1#.22How_do_you_pronounce_SNES.3F.22
Again, it mentions Nintendo Power, but as stated, it sound like it was more a straw office poll, and this is a US Publication, with no input from Nintendo Europe.
I see no problem with saying about the two pronunciations - it would be like not mentioning World of Warcraft is commonly abriavated to WoW, as it's not "Official." As far as I'm aware, the only official comment is Always say Nintendo Entertainment System, no mater how it's written, much like they always insisted on NINTENDO Nintendo GameCube in written literature. 81.137.159.61 ( talk) 16:49, 4 July 2008 (UTC)
Hi, this may not be the proper place to ask this question, but I was wondering what the policy is for adding links to NES game pages? I ask this because I added a lot of external links to my site (neshq.com) from NES game pages on Wikipedia once before and they got removed. I feel like [most of] these links should be here since in many cases the NES HQ page is the single most comprehensive (or one of the most comprehensive) information center for a particular game. I noticed that MobyGames has a link on every NES game page I've visited and these pages usually don't actually contain much info on the games. Hopefully this is the right place to ask this question, but if not, can someone point me in the right direction? Thanks! ( Neshq ( talk) 00:30, 7 July 2008 (UTC))
The article misleads and seems to indicate this bundle included SMB. It did not in fact include the game. I can't find a good source for this, however, I see no proof in this article that it DID inlcude it either. I don't want to start arguements or anything but I got the bundle when I was a kid and I remember for 100% certainty there was no SMB. It was only Gyromite and Duck Hunt. Help! I tried to edit and it got reverted. I am NOT vandalising.-- Scottymoze ( talk) 04:52, 16 July 2008 (UTC)
Look! http://www.dawdle.com/product.php/nes-deluxe-set-5ef05 -- Scottymoze ( talk) 04:55, 16 July 2008 (UTC)
And... http://cgi.ebay.com.au/Nintendo-ROB-Robot-NES-Deluxe-Set-in-Original-Box_W0QQitemZ190235091463QQcmdZViewItem?hash=item190235091463-- Scottymoze ( talk) 04:57, 16 July 2008 (UTC)
We just need to change "...two additional game packs" to "...two game packs" and I'll be a happy dude. Thanks to whoever can help!-- Scottymoze ( talk) 04:59, 16 July 2008 (UTC)
This Featured Article has four dead external links, which can be found here. Please fix them as soon as possible. Thanks! -- haha169 ( talk) 23:07, 16 July 2008 (UTC)
After a recent edit by 76.127.210.159, I decided to do some additional searching on historical price information, and I was surprised to find other sources of the time similarly indicating a much lower price point than the prices currently cited, which are more common on web.
I figured it would be good to raise the issue here, in the hopes that someone with access to other resources could clarify the matter. The only explanations I can think of are that prices dropped dramatically in the first year, or the commonly-cited prices are somehow misleading. Dancter ( talk) 22:35, 3 September 2008 (UTC)
The article says the Action Set (NES+zapper, SMB/Duck Hunt) was released in November 1988. But that can't be right because I remember having that set no later than Christmas 1987, and possibly earlier. -- ScottJ ( talk) 18:33, 25 September 2008 (UTC)
I have changed this article with a sourced edit, that says that the NES instead of incorectly being discounied in Japan in October 2003, (without the snes.) that it was discounied in Japan in September 2003 with the SNES, I have a OFFIAL source for that, so please can no-one edit my edit, to change my article as it IS releavent. Thankyou, mcjakeqcool Mcjakeqcool ( talk) 13:04, 29 December 2008 (UTC)
I propose that Nintendo AVS be merged into Nintendo Entertainment System. I believe that the NES's prototype can be much better explained concisely in the context of this article. Please discuss below, as well as indicate whether you support or oppose the merger. Thank you, MuZemike ( talk) 19:01, 6 January 2009 (UTC)
Where is the d note, from the first sentence? OboeCrack ( talk) 17:21, 26 March 2009 (UTC)
Ya, I noticed that too. It leads to nowhere..... We should fix it. nevermind, we don't know where it is supposed to lead to, so we can't fix it. DOES SNYBODY KNOW WHERE IT IS SUPPOSED TO LEAD TO??? HELP WOULD BE VERY MUCHAPPRECIATED.
039919930iloveanagramssmarganaevoli039910030 ( Talk to 039919930iloveanagramssmarganaevoli039910030) 21:33, 31 March 2009 (UTC)
Last night, I removed the section on the NES's capability of saving games from the article, and the original author of the section has undone my changes. Rather than have this devolve into an edit war, I'm hoping to get some support behind me for this, so I don't look like a raving lunatic.
My reasoning for deleting the section is as follows:
I attempted to describe this as best as possible in my changenote, but it seems this has gone ignored. I'm going to edit it back, but I was kind of hoping to pre-emtptively make my case, should things go horribly wrong. Zirka ( talk) 17:31, 10 May 2009 (UTC)
KEEPWhen I was thinking about getting an NES before I really did(3 MONTHS AGO)-I wandered about this and had to do alot of research to find my answer. Having this section would have greatly helped me. I think others might find it helpful for its nesscessary about the game and is told in a straight-forward and understandalbe way. As for the Nintendo 64 and SNES- those can all save(i have them). The game Super Mario 64 is a classic exammple of a game with saving(its nesscessary for the game is long). Likewise-Super Mario World to the SNES CAN SAVE. Please CONSIDER PUTTING THIS BACK-iT DOESN'T HURT BUT ACTUALLY HELPS. sOME USERS LIKE MYSELF WOULD have gone to the NES article rather than a Saved Game Article. The saved game article doesn't even say that straightforwardly.Please respond on my talk page. Schnitzel MannGreek. 22:38, 11 May 2009 (UTC)
Someone add this info to the right places (like most expensive NES cart): http://gizmodo.com/5377306/strange-one+of+a+kind-nintendo-cartridge-fetches-highest-price-yet
Telephone jack in the game? New highest EVER price? 71.90.42.59 ( talk) 03:43, 9 October 2009 (UTC)
In regards to my edit of adding a 'Reception' and 'Legacy' headings on the article, I would just like to say that I am questioning the featured status of this article. There are parts, specifically presentation, organisation and sections such as the ones I added that need to be added and improved. At its current state, I do not think it is of featured status. JTBX ( talk) 02:32, 19 April 2010 (UTC)
We've only got one image of the game controller used in NA, EU etc. etc. and it's zoomed in. Do you think we can get another with it's wire in the background so it's not so close in. And of cause from a distance. That's my message really.-- 213.83.125.225 ( talk) 12:01, 5 May 2010 (UTC)
Citation 29 (Mattel company information) is hosted under "YourNewFragrance.com". Is this appropriate? ( 188.222.50.66 ( talk) 14:49, 16 May 2010 (UTC))
The lead section of this article contains some unverified and dubious claims pertaining to various NES "clones". Please consider providing additional references to such information and/or moving it to a new section within the article's subject. the NHJG 02:16, 14 October 2010 (UTC)
This would be the most recently released NES game. it even says so on the Sunday Funday page, I'd fix it myself but I wouldn't know how to cite correctly. 204.10.222.30 ( talk) 15:12, 8 November 2010 (UTC) Noodles the bored.
It current reads: "The system supports up to 32 KB of program ROM at a time, but this can be expanded by orders of magnitude by the process of bank switching." What was the most that could be done, or was done by any game? Also, did some game cartridges have more memory in them than others? What was the most you could store on any of them at any time? Dream Focus 20:44, 14 January 2011 (UTC)
building resembles an NES console — Preceding unsigned comment added by Kowloonese ( talk • contribs) 17:06, 27 May 2011 (UTC)
This should be in this article. Help me find references:
This is probably the most common NES mod. It has inspired numerous derivatives such as the above mentioned Super Nintoaster and the Nintoaster 64, etc. Numerous instructional videos for how to create one have been produced and they are also sold. The Angry Video Game Nerd also has been playing on a Nintoaster that his friend built him ever since the 90th episode when it first appeared. Does anyone else see any other glaring mentions of the Nintoaster that I missed? AerobicFox ( talk) 03:27, 8 August 2011 (UTC)
"The differences between the two are the text on the front flap, a smoother finish on the top and bottom of the "MATTEL Version" console and being compatible with US and Canadian NES systems."
Mattel was in charge of manufacturing and distribution in Europe before Nintendo made their EU headquarters and then later released to the rest of Europe. UK, Ita, Aus exclusively share Pal A (Pal B is most of the rest of EU), the Mattel version was Pal A. When Nintendo made their headquarters they took over manufactoring and therefore the only difference is the text on the flap. The Mattel versions are rare for their scarcity (only produced for short while) but nothing alse. 92.233.71.47 ( talk) 09:29, 2 February 2011 (UTC)
The "MATTEL Version", at least the European version, do have a smoother finish to both top and bottom of the unit. Saying that the only difference is that of the text on the flap, is rather misleading. As an owner of both NES and MATTEL versions, I can confirm that MATTEL used a smoother casing (The same smoothness as on the front and sides of any NES unit). But also note that early North American NES units will also have this smooth finish aswell, changed to the textured finish around late 1986 to mid 87. The reason for changing the finish of the case would have been due to the fact that it was easily scratched. Also the original text says "being compatible with US and Canadian NES systems", that is not true since these units had the region lockout chip. —Preceding unsigned comment added by 62.3.235.121 ( talk) 14:07, 18 April 2011 (UTC)
It should be pointed out that while MATTEL versions were similar, NES versions had different texts on the front: like "EUROPEAN version" in Germany, "VERSIONE ITALIANA" in Italy or "NES VERSION" in the UK...-- Aytrus ( talk) 18:50, 12 September 2011 (UTC)
Hi, I saw on one of those pawn shows that an original nes can be valuable and was wondering how to determine if your could be one of those Francine — Preceding unsigned comment added by 75.141.254.209 ( talk) 00:29, 17 June 2012 (UTC)
I noticed that the page says South Korea calls the NES the Honda Tomboy, when it should be Hyundai Comboy. If you could fix this, it would be appreciated. — Preceding unsigned comment added by Yolofamicom22 ( talk • contribs) 23:34, 4 November 2012 (UTC)
The system is not and never was called "Nintendo". I agree people incorrectly called it that, but is just that a slang, I even remember people saying "What Nintendo Tapes do you have?" but it doesn't mean it should be put in the article. Aside from websites like Vimm's Lair I don't see anyone calling it "Nintendo" anymore and don't think it should be used in the article as "the system was also known as Nintendo..." no it was never known as that officially or otherwise. Carts were never known as Tapes, it was just ignorance plain and simple. Tyros1972 ( talk) 13:59, 2 March 2013 (UTC)
The phrase "design flaws" indicates a POV that there was something wrong with the design. I feel that a more neutral phrase should be used. -- 75.140.157.105 ( talk) 01:16, 9 January 2013 (UTC)
There WAS something wrong with the design. Nintendo addressed it themselves by later using standard card edge connectors and releasing the top loading NES model. I've removed your tags. Forteblast ( talk) 17:52, 9 January 2013 (UTC)
Agreed. The poor connectors and Nes lock-out chip and the quirky "front loader" to market it not as a game console was a "design flaw" plain and simple. There is plenty of RS to support that as stated above.
Perhaps this should include a bit of depth on what causes some of the systems to yellow. I've looked this up before, it has something to do with flame retardant chemicals or the plastic being exposed to light. — Preceding unsigned comment added by Pie-jacker875 ( talk • contribs) 04:30, 2 November 2013 (UTC)
is missing that NES games are STILL PLAYED TODAY for various reasons (e.g. challenge) — Preceding unsigned comment added by 212.183.122.35 ( talk) 02:32, 26 April 2012 (UTC)
I think there's an error in this section. "Redesigned the system so it would give the appearance of a child's toy". Weren't they designing the NES so that it didn't look like a child's toy? -- Pie-jacker875 ( talk) 04:33, 2 November 2013 (UTC)
Make famicom a seperate article since it's not a nes -- 94.197.201.88 ( talk) 23:21, 1 September 2010 (UTC)
It's basically the same thing. By your logic we should make the PAL and NTSC NES have different articles.-- Pie-jacker875 ( talk) 04:37, 2 November 2013 (UTC)
Added from sources of sales and the effects that Nintendos policies had on competition: "=== Competition with the Atari 7800 in North America === The NES was originally in fierce competition with the Atari 7800 in NA when it launched nation wide in 1986. Both consoles were massive success's at launch with some retailers selling out of Atari 7800's with NES's still on the shelves.
The NES and Atari 7800 battled and brought back a then dead industry. However, Atari did not have the money for major advertising to get media attention, and also remained silent about sales most of the time with few exceptions. The NES however did, which gave the NES a huge adavantage over them and all other competitors in the market. The NES for better or worse, had the media spotlight.
The NES policies could be the reason that the NES was Nintendos best selling console till 2006. After the NES business practices were deemed illegal, developers started dropping Nintendos third-party support more and more and jumping on the competition. The Sega Master System suffered even more so for this in NA, where Sega almost had to rely entirely on first party for a lot of years after its launch in 1986.
Nintendo still has issues with third-party in NA to the current day with their Wii U 8th generation console. " — Preceding unsigned comment added by Jakandsig ( talk • contribs) 20:32, 6 January 2014 (UTC)
shouldnt there be some info on how the nes was able to support voices in certain games,especially considering the hardware limits. — Preceding unsigned comment added by 66.115.89.11 ( talk) 16:55, 31 January 2014 (UTC)
This edit is a textbook example of original research and I urge those watching this page to revert it, at least until Jakandsig can provide a reliable source to support his assertions. TheTimesAreAChanging ( talk) 02:44, 1 February 2014 (UTC)
There is a portion of this article that says "set the standard for subsequent consoles of its generation" I had attempted to change this to "After" its generation because that's when the actual influence happened. However the ( talk) seems to have some information that may prove this wrong or so I assume. My argument is that the Atari 7800, and Intellivision 3, and what not don't show any influence from the NES to say that it set standards. Even after the NES in the same generation, you had A laserdisc system, XEGS (which uses a joystick), and the wonder max (which uses everything but a joystick or gamepad). So of its generation does not seem to make sense unless you are taking about the Mark III Sega.
But look at the 4th generation and you will see the Genesis with a similar crossed D-pad (although the similarities end there) and the TG-16, which one could argue is an NES just reverse and had two turbo switches in the controller. Even the Lynx went and used a crossed D-pad 4th generation, the first for an Atari console (outside limited ones released with the 7800 in the UK, which I think had more to do with Sega.)
Now I am open to all arguments, buuuuuuuuuuuuuuut I don't think one would see the full influence of the NES until the 4th generation. Just like I don't believe you would find the full influence of the PSX or Xbox until the 6th and 7th generations respectively. John Mayor ERS ( talk) 23:25, 26 February 2014 (UTC)
Well, I was going to reword it but we can remove it too I guess. Indrian, do you have a source of the Colecovision influencing the SMS? It could be useful on another page. I was able to find one for the NES but I have not found anything on the SMS. John Mayor ERS ( talk) 23:39, 26 February 2014 (UTC)
Yeah, afraid that won't be enough to put on the CV and SMS pages sadly. John Mayor ERS ( talk) 23:47, 26 February 2014 (UTC)
Should Famicom really be used? Since the linguistically correct translation of ファミコン would be Famicon, since it ends with a 'n' (see below).
For example, 'lolita complex' (Kana: 'ロリータ・コンプレックス', Rômaji: 'rorîta/rori-ta kompurekkusu/konpurekkusu') gets abbreviated to 'lolicon'(Kana: 'ロリコン', Rômaji: 'rorikon'). Since Japanese doesn't differ between 'r'- and 'l'-based syllables, the 'r'-to/from-'l' interchangeability is natural. They do, however, differentiate between 'm'- and 'n'-based syllables, with the exception being kana's only single consonant, 'n' (Kana: 'ン' and 'ん' in katakana respectively hiragana), which either: A) Always takes the form of 'n'. (i.e: '先輩' → 'せんぱい' → 'senpai') B) Takes the form of 'm' whenever followed by a 'm'-, 'b'-, or 'p'-based syllable, which for the record, Famicon does not. (i.e: '先輩' → 'せんぱい' → 'sempai')
Whether B or A is used depends on which romanisation one uses. Such as ヘボン式ローマ字 ('Hebon-shiki Rômaji'/'Hepburn-style romanisation') which is focused on typing words as an American would pronounce them, 日本式ローマ字 ('Nihon-shiki Rômaji'/'Japanese-style Romanisation') which is focused on tranliterating the word as (almost) close to Japanese as possible, 訓令式ローマ字 ('Kunrei-shiki Rômaji'/Directive Style Romanisation') which is basically a revision of the former but even more similar to Japanese, etc. The only one one (as far as I know, besides outdated romanisations) that uses above B-scenario is the Modified Hepburn (which is the American National Standard System), however, Nihon-shiki and Kunrei-shiki are both standard according to International Organisation for Standardisation (with the former being the strict standard), and the latter is also the standard chosen by the Japanese government.
And since English wikipedia is very internationally inclined (Australia, Canada, UK, US, etc. have English as it's first language, after all. And many with English as their second or third language use it as well, myself included.), I personally think that the international standard should be used, especially since it's a non-American article. And if not that, then I think that atleast the modern and correct transliteration should be used. That is, no 'm' unless followed by one of the aforementioned syllables. I think it should be mentioned though that it is often (incorrectly, by todays standards) transliterated to 'famicom', however. In the case someone unsure of the nomer decides to google for more info -- in which case, Famicom would yield more results. (Kinda like with Beijing/Peking. Where one is an outdated transliteration, yet both are used. And they mention both in the article here on wikipedia.) 82.182.171.126 ( talk) 13:53, 26 September 2009 (UTC)
You're really using 1983 Romaji? It's clearly FamicoM on the system, the games, and the manuals, despite having katkana reading famicon. 2602:304:CFD3:2EE0:48FA:544A:C85E:38B4 ( talk) 09:35, 10 August 2014 (UTC)
According to Nintendo Power, September/October, 1988 (Volume 2) issue, on page 92, the new Power Set will debut in September, 1988. This being right from Nintendo, which anyone who has this issue can verify, why is the date that the Power Set debuted on this article December, 1988? It should say September, 1988.
It was 1988. I had one for one, but I also have all Nintendo Power issues, and it is listed not only on the Sep/Oct, but also on the Nov/Dec issue (back page) as "Christmas gifts"- all 3 sets, Power, Action, Base. Yes, it is 1988, 1989. 2602:304:CFD3:2EE0:48FA:544A:C85E:38B4 ( talk) 09:37, 10 August 2014 (UTC)
I'm pretty sure they stopped production in Japan before 2003. —Preceding unsigned comment added by 74.71.77.111 ( talk) 02:16, 3 June 2010 (UTC)
I agree, the gamecube came out in 2003 and the n64 was already out in japan in 1994. Yea some stuff on wiki is biased -- 94.197.201.88 ( talk) 23:20, 1 September 2010 (UTC) No the GameCube came out in 2001 and the n64 came out in 1996 Jacob Steven Smith ( talk) 10:36, 20 October 2013 (UTC)
No, actually they didn't. In Japan, it continued to be produced until 2004. Their financial reports verify this. 2602:304:CFD3:2EE0:48FA:544A:C85E:38B4 ( talk) 09:38, 10 August 2014 (UTC)
I am by no means a Wikipedia power user, so maybe I'm missing the reason for this, but the section on the 1985 NYC release seems strangely contradictory. It provides Nintendo's official list of 18 launch titles, but then precedes to reference note h, which essentially states that this list is incorrect and should only contain 17 titles, some of which are different. Why does the main article text still have the incorrect information? Couldn't we fix the list, remove the footnote, and cite the NYT Macy's ad and/or the LAT Target ad mentioned in Dayton's piece as primary sources? Brideck ( talk) 23:28, 18 October 2014 (UTC)
So should it be a NES or an NES? Both appear in the article (and references), 3 and 6 times respectively. Naturally it depends whether you read it as "a nes" or "an en-ee-es" (or "a Nintendo Entertainment System"), but I think the same indefinite article should be used consistently throughout. Apoyon ( talk) 12:32, 5 April 2014 (UTC)
I took the liberty of replacing the Famicom Family mark with the actual Family Computer logo used on the side portions of the game boxes. The Famicom Family mark was just a Japanese equivalent of the Nintendo Seal of Approval to let consumers know which games and peripherals were officially licensed by Nintendo. Jonny2x4 ( talk) 16:26, 7 June 2015 (UTC)
The article has a couple of contradictory statements as to when the console was originally released nationwide:
"Nintendo seeded these first systems to limited American test markets starting in New York City on October 18, 1985, following up with a full-fledged North American release of the console in February of the following year.[18]"
"...the system was test-marketed further beginning in February 1986, with the nationwide release occurring in September 1986."
I'm leaning toward the second statement to be more accurate (especially if the test market release in New York "failed miserably" according to the Philly.com article), but someone should verify this. The reference from the first statement is from a 14 year-old book that I've never read; it's possible that the author mis-interpreted Feb. 1986 to be a nationwide release when it reality it was just another test market release.
"By stark contrast, Nintendo's marketing strategy aimed to regain consumer and retailer confidence, by delivering a singular platform whose technology was not in need of heavy exaggeration and whose qualities were clearly defined."
This is clearly an opinion and doesn't belong in Wikipedia: "singular platform" (the three most popular platforms before the NES were singular platforms in their own rights), "technology was not in need of heavy exaggeration" and "qualities were clearly defined". You'll find many games in the NES library which had Nintendo's Seal of Quality and whose covers were exaggerated or lies. — Preceding unsigned comment added by MJaap ( talk • contribs) 10:06, 5 December 2015 (UTC)
Quick question: NES Classic Edition currently redirects here to the bit about it under Legacy. Should it redirect here or to the bit about it here: Nintendo#Future: Mobile, NX, and NES? -- Gestrid ( talk) 16:16, 14 July 2016 (UTC)
Was this really when it was released in North America? I remember seeing the commercials for it a month or two before Christmas of 1986, that's what made me want the system, guess it wasn't widely advertised until 1986. The snare ( talk) 01:40, 18 December 2016 (UTC)
A list of technical specifications is missing. For example, the CPU clock speed. — Preceding unsigned comment added by 111.222.101.52 ( talk) 20:22, 29 January 2017 (UTC)
Please, be more specific, "low-quality" it's too relative. For me, this quality is pretty well for a 1983 console https://www.youtube.com/watch?v=v0dBXuZtbos . The correct description is "7-bit DPCM samples". Source: https://wiki.nesdev.com//2A03 — Preceding unsigned comment added by Brayatan1990 ( talk • contribs) 05:21, 6 February 2017 (UTC)
This
edit request to
Nintendo Entertainment System has been answered. Set the |answered= or |ans= parameter to no to reactivate your request. |
Hello, I am hoping you will consider changing this section. I've done my research on the design flaw of the NES and there are big mistakes in this section. There are also aftermarket solutions for this flaw and a successful crowdfunding campaign that isn't mentioned. I have no commercial interest in promoting them, but it deserves a mention in an encyclopedia.
Please change:
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of this philosophy was to disguise the cartridge slot design as a front-loading zero insertion force (ZIF) cartridge socket, designed to resemble the front-loading mechanism of a VCR. The newly designed connector worked quite well when both the connector and the cartridges were clean and the pins on the connector were new. Unfortunately, the ZIF connector was not truly zero insertion force. When a user inserted the cartridge into the NES, the force of pressing the cartridge down and into place bent the contact pins slightly, as well as pressing the cartridge’s ROM board back into the cartridge itself. Frequent insertion and removal of cartridges caused the pins to wear out from repeated usage over the years and the ZIF design proved more prone to interference by dirt and dust than an industry-standard card edge connector.[86] These design issues were not alleviated by Nintendo’s choice of materials; the console slot nickel connector springs would wear due to design and the game cartridge copper connectors were also prone to tarnishing.[87] Many players would try to alleviate issues in the game caused by this corrosion by blowing into the cartridges, then reinserting them, which actually hurt the copper connectors by speeding up the tarnishing.[88][89]
To:
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of this philosophy was to disguise the cartridge slot design as a front-loading cartridge socket, designed to resemble the front-loading mechanism of a VCR. The newly designed connector worked quite well when both the connector and the cartridges were clean and the pins on the connector were new. When a user inserted the cartridge into the NES, the force of pressing the cartridge down and into place bent the contact pins slightly. Frequent insertion and removal of cartridges cause the pins to fatigue from repeated usage over the years. Retro gamers that are still using the NES can expect the connector to fail eventually.
New 72 pin connectors that are made in Asia are commonly available. These connectors do not appear to carry a brand and the location of the factory is unknown. Some connectors have poorly manufactured contacts and a very high insertion force, which causes contacts to scratch and permanently damage games. Internet users have been referring to these as connectors with the 'death grip'. A successful crowdfunding campaign funded the Blinking Light Win in 2014, almost tripling its funding goal. This modification kit replaces the original tray with a tray that can't be pushed down, with new connectors that are technically similar to an NES-101. This effectively eliminates the root cause of the design flaw.
Because:
zero insertion force (ZIF): Zero insertion force connectors are typically used for rigid flexcable. You can do a Google image search on zero insertion force connectors (Molex) to verify. This connector is a PCB card edge connector and makes no attempt at reducing the insertion force, let alone approach zero. I think leaving the ZIF reference out is appropriate.
as well as pressing the cartridge’s ROM board back into the cartridge itself: The cartridge's PCB is pretty well secured in the cartridge and does not move. This part is nonsense. The part about contact bending is true.
and the ZIF design proved more prone to interference by dirt and dust than an industry-standard card edge connector.[86]: Again, this is nonsense, it *is* a PCB card edge connector. The source material is wrong and a google image search is enough evidence to support that.
nickel - removed reference, there is no evidence to support that, also not in the source. I actually think it's iron with nickel and gold plating, but I can't prove it.
and the game cartridge copper connectors were also prone to tarnishing. - This is not an NES design flaw, it is becoming common with old card edge connectors that have been used heavily. The SNES, N64, Segas etc also suffer from this. These connectors are also gold plated by the way, which is your only option in this application, not a flaw.
Many players would try to alleviate issues in the game caused by this corrosion by blowing into the cartridges, then reinserting them, which actually hurt the copper connectors by speeding up the tarnishing.[88][89] - Again, not an NES design flaw, all cartridge consoles suffer from this and there's nothing you can do about it except cleaning.
to wear out -> fatigue - Because that's the scientific term for what is happening. Material fatigue has its own wikipedia page to refer to.
These design issues were not alleviated by Nintendo’s choice of materials; the console slot's connector springs would wear due to design.[87] : After proofreading, I just don't like it.
I've added information about the new asian 72 pin connector. If you need something to refer to, use this blog: https://flake.tweakblogs.net/blog/14365/nes-aftermarket-72-pin-connector-repair-and-review
The Blinking Light Win is not my company but a crowdfunded initiative for this problem deserves a mention on Wikipedia. Kickstarter here: https://www.kickstarter.com/projects/113891498/blinking-light-win-resurrecting-your-nes Littlegamer87 ( talk) 20:49, 15 February 2017 (UTC)
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I am proposing to merge Dendy (console) with this article as the Dendy was essentially a version of the NES sold in Russia. In addition, the current Dendy page has multiple issues and could benefit from a merge. Blorper234 ( talk) 20:54, 9 April 2017 (UTC)
Similar to all the other old console-specific history articles (e.g., History of the Sega Master System), what is unique about this article's sources so as to warrant a split from the dedicated history section in the console's main article? It should only be split out summary style. As of the current sourcing, everything said in this article should be incorporated into the main article, making this history article a duplicative split. czar 20:40, 22 January 2017 (UTC)
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the 'because 6502 processors had not been previously sold in japan' statement is incorrect. 6502 processors have sold to every corner of the world straight from the start and still do just that, with pretty much every single company that had a chip producing line at least producing a few versions of it over the past 4 decades or so.
Der Commodore MAX, ebenfalls bekannt als Ultimax in den USA und VC10 in Deutschland, war ein Computer, der von Commodore International in Japan entworfen und verkauft wurde. Im Jahr 1982 war er ein Vorgänger des bekannteren C64.
say whut? (that's 3 years before the NES).
now if you insist on it being a stink normal nmos 6502 with standard pinouts, there is this thing: VC-1001, Japanese VIC-20 Introduced October 1980
and probably 100s more of lesser known makes.
plenty of 6502 and derivative systems sold and also partially -made- in japan. even before that. quite a few of which also specifically for the japanese markets.
nintendo not having a 'cross development platform' at that time therefore is their own fault.
considering the fact that the first production batch of 6502s ever was made in a factory in korea in 1975 (the white ceramic ones) which is right next door it would be kinda odd for there to be 'no 65xx processors having been sold in japan' prior to nintendo developing the famicom/nes. it's just factually incorrect. as for the actual processors not having been made in japan before that time, probably incorrect too, as they also went into quite a few tvs and vcrs (and still do that) all throughout the 1980s in various custom microcontroller shapes, which -are- made in japan.
the chips in the nintendos lack the BCD decimal mode and therefore are not complete 65xx cores. but it's close enough. (nintendo probably would like to avoid court cases on the 'close enough' part) — Preceding unsigned comment added by 92.109.195.152 ( talk) 12:40, 25 August 2018 (UTC)
The text says:
"Following a product recall and a reissue with a new motherboard, the Famicom's popularity soared, becoming the best-selling game console in Japan by the end of 1984."
"Encouraged by this success, Nintendo turned its attention to the North American market, entering into negotiations with Atari to release the Famicom under Atari's name as the Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show in June 1983."
How can the success in late 1984 encourage something that was to happen in June 1983? Either the date is wrong or there's no connection between these two events and the text should be changed accordingly.
-- 5.231.148.79 ( talk) 11:53, 3 May 2019 (UTC)
Perhaps this should be one of the first things a reader sees, rather than being completely omitted from the article. I would suggest including Super Mario Brothers somewhere close to the very top. 13:16, 14 August 2019 (UTC)
I was not aware that the infobox on the en.wiki subdomain for video games was only for JP/English speaking countries, so I think it is a good question whether there is any sense to list the 'EU' release date as 1986?
Some factors to consider: The 'PAL-A' region consisted of Australia, the UK, and Italy. The NES was released in 1987 in these countries. The 'PAL-B' region was the rest of(mostly) Europe.
Given that PAL-B was non-English speaking, should it be removed? — Preceding unsigned comment added by Megamansec ( talk • contribs) 00:01, 19 April 2020 (UTC)
A discussion is taking place to address the redirect Intendo Entertainment System. The discussion will occur at Wikipedia:Redirects for discussion/Log/2020 May 15#Intendo Entertainment System until a consensus is reached, and readers of this page are welcome to contribute to the discussion. Regards, SONIC 678 04:52, 15 May 2020 (UTC)
The reference for the $179 US launch price is a book I can't check. ( Levin, Martin (November 20, 1985). "New components add some Zap to video games". San Bernardino County Sun. p. A-4.)
This is for the US Deluxe set and if I'm not mistaken, it's the pack with ROB, the zapper, 2 games…
I found this reference on the web : https://vgsales.fandom.com/wiki/Launch_price It says that it cost $199 for the basic set with Super Mario ans $249 for the Deluxe Set.
Can anyone check the 1st reference?
sseb22 ( talk) 11:21, 16 October 2020 (UTC)
The Lockout section states:
These two sentences do not belong together. They start by speaking of Japanese hardware and bootleg games in Japan and East Asia, but then it suddenly segues into "Nintendo Seal of Quality" which AFAICT did not exist in Japan nor Asia -- only in North America and Europe. If someone could be so kind to fix this paragraph or at least put a tag on it. (I can't, due to the semi-protected status.) -- 88.114.12.95 ( talk) 14:24, 1 January 2021 (UTC)
This line makes no sense:
"Nintendo seeded these first systems to limited American test markets starting in New York City on October 18, 1985, and followed up with a full North American release in February 1986.[25] The nationwide release came in September 1986."
So, when was the NES a full nationwide release, February 1986, or September 1986? Sources like this seem to point to September with the line "Sales soared domestically, and after a year of market testing in select U.S. locations, the Nintendo Entertainment System—renamed and redesigned for the American market—was released nationwide in September of 1986."
https://www.history.com/news/super-mario-history-nintendo-donkey-kong-facts
If there's any way to remove that "February 1986" part, that would clean up this article quite a bit. — Preceding unsigned comment added by 2600:1702:3AE0:4760:D69:40EE:1CC7:3060 ( talk) 01:55, 21 February 2021 (UTC)
Just an additional information: The Nintendo® Family Computer™ (which we also called "Famicom") was also officially released and sold here in the Philippines in 1986/1987. Super Mario Bros. and Bomberman were the flagship games. Sometime '87 or '88, there was a Super Mario Bros. competition (which I joined), and later there was also a promotional competition for Bomberman, if enough players finish Bomberman solo, Lode Runner will be officially released and sold in the Philippines.
The NES game system was never sold officially here in the Philippines, however, "balikbayans" (relatives abroad visiting the Philippines) were bringing it here as a gift only to discover we already have the Famicom. Then Super Famicom was officially sold locally but was not received well. "Balikbayans" in turn brought the SNES system. The local battle became "Famicom vs SNES" in the early 90s. The problem with the NES/SNES brought here, there are no games available locally since the Famicom system was the standard console platform. Of course bootleg games for Famicom were also popular here and some stores started importing NES/SNES games from North America.
Anyway, I'm not sure how you can use the above information for the article but I only want to clarify the assumption that the Famicom was only sold officially in Japan, and outside of Japan it was the NES.
— ᜌᜓᜃᜒ (Yuki|雪亮) ( talk | Contribs) 23:05, 28 January 2021 (UTC)
The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
In the past day or two, I tried to clean up both the Twin Famicom and Famicom Titler articles, and upon further examination, I have concluded that expanding both of them is not feasible using reliable sources like those in WP:VG/S and that they do not meet WP:NOTE in their current states. My attempts to look up info on them from reliable Japanese publications did not result in as much valuable info as I had hoped, so I think a merger of both articles into the NES article or another appropriate article would be apt given the circumstances; my idea is to integrate them into the Hardware section much like how the JVC X'Eye and Sega CDX are mentioned in the Sega Genesis article. I am currently uncertain on how to implement this process, so I would like some input in reaching a consensus on this proposal. -- SmartAn01 ( talk) 07:26, 31 August 2021 (UTC)
Since this discussion has gone stale, I'm reviving it to include the Sharp Nintendo Television, New-Style NES, and PlayChoice-10 articles in the proposal along with the articles in the original proposal; all of them would be merged together, separate from the NES article. Based on the remarks made as of now, it seems that there is no significant opposition to such a move, but I hadn't included merge notices on the articles for the television, redesign, and arcade models until now; I'm leaving the Nintendo VS. System article alone since, in my opinion, it has enough notable information that is reliably sourced to warrant its own article. (Pinging Masem, Mbrickn, and ferret for discussion.) SmartAn01 ( talk) 04:02, 21 July 2022 (UTC)
I would like to propose a suggestion about creating a separate article for the Family Computer (Famicom) as I believe it has its own identity outside of simply being a Japanese Nintendo Entertainment System (NES). For a long while both the Famicom and NES have shared the same page on English Wikipedia, however over on Japanese Wikipedia both the Famicom and NES have separate articles. You could argue that the Famicom is no different than just another regional console such as the PAL NES systems, however unlike the NES the Famicom has vastly more differences such as both controllers on the Famicom being hard wired into the system, the second player controller having a microphone and lacking start and select buttons, the 15-pin expansion port on the front that were used for accessories such as the light gun and third party external controllers, and the 60-pin cartridges having a unique and colorful look to them compared to the 72-pin tall grey carts. On top of that the Famicom Disk System was only released in Japan and on Wikipedia when clicking Family Computer in an article about the Famicom Disk System it directs me to another article that is mainly about the NES which is confusing, especially when you consider the bootleg Famicom clone console Dendy has it's own separate entry. This also goes for any Famicom games on Wikipedia that never received an NES release. Bro3256 ( talk) 05:26, 14 April 2022 (UTC)
I'm very mixed on this. They are kind of the same console, as they play the same games. The only differences are the name and the design of the console. Thomasfan1000 ( talk) 12:45, 30 April 2022 (UTC)
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If anyone knows how to fix the infobox, it is not displaying correctly, at least not on my mobile phone. 66.91.36.8 ( talk) — Preceding undated comment added 08:14, 16 November 2022 (UTC)