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Desided to add the name of the two artists who sang the opening and ending theme for the japanese version of the game
Added a variant for the EX item, since my copy goes with 2 and 4 lives.
Reploidof20xx
03:27, 19 June 2006 (UTC)
No remarks about the cutscenes? Nothing about change in art? I'm hurt.
Maybe something about: "Largely regarded as the best translated Mega Man to date." No proof, but it seems that way to me.
Also, who changed the art? It rocks! - Shadow the Edge-hog 06:05, 30 June 2006 (UTC)
From trivia:
Not only is Split Mushroom the series' first non-animal Maverick, he is also the first, and so far, the only Maverick from the kingdom Fungi.
It may be me being picky, but again, wasn't there a spunge maverick in X2? Are spunges animals? ( user:HannuMakinen)
I take it you didn't look at the sponge article before posting this. It clearly states that (sea) sponges are animals, not plants. Forteblast 15:03, 28 August 2006 (UTC)
Actually Wire Sponge is based on the Sponge Cucumber: http://en.wikipedia.org/wiki/Luffa So he's technically based on a plant. Godslayer 18:26, 31 May 2007 (UTC)
Don't argee with it. Unlike several other one time appearences, Colonal has enough of a following and backstory information to warrant a seperate article. (I do recall the article being longer last time I checked though) And Iris actually appears in THREE games. First chronological appearence in Xtreme 2, first release date appearence in X4, and appears during the ending of X5. She's also mentioned in X8. She is a major character in the X series and has one of the strongest followings in the fandom. She's not a one off character, far from it - she's a crucial piece of the X history and deserves her own article. -- 82.37.115.147 02:13, 28 July 2006 (UTC)
(Please understand that English is second language for me. I make a lot of grammar mistakes, but I will try not to make them.)
I played this game, and read all the descriptions about it. I also visited CAPCOM's Official website of Rockman(Megaman) X4. And I realized that many people are confusing between Capcom's X4 and Yoshihiro Iwamoto's X4.
Yoshihiro Iwamoto is a comicbook artist in Japan, who changed and remaked the world of Rockman X. For example, Rockman X never cries in the game, but he can cry in Iwamoto's comicbook. I think that Yoshihiro Iwamoto changes too much, and it makes his own 'Rockman X world' that is totally different from the original game.
"Colonel was the result of the Perfect Soldier Program, originally designed as a perfect fighting Reploid and compassionate peacemaker in one, but when scientists could not reconcile both sides within a single reploid, they made him as the fighter and his sister Iris as his counterpart."
This part of article is written by someone in Wikipedia, and I could not find this statement in the Game or Capcom's official sites. That article is maybe based on Iwamoto's Comics. I have his comics, and I read it. In his Comics, some scientists tried to make 'Rockman(Megaman)' who possessed both 'Power' and 'Softness'.
If CAPCOM, not Iwamoto, mentioned about it ever, I want to find it. In CAPCOM's official website, there is a statement that Colonel and Iris SHARES 50% OF CPU, and that's why they are called 'siblings'. That's all I remember.
--
Also, I have one more question.
"Colonel recognized his sister's fondness for Zero, and at first he was glad to see Iris happy. After the outbreak of the Repliforce War, however, he did everything he could to prevent the relationship between Zero and his sister from growing both out of brotherly-protection and Zero's reputation as a dangerous Reploid."
This part of article is written by someone in Wikipedia, and I think it is wrong. You can see that Colonel let Iris to be in Hunter Base, if she wants to. (If he wanted to prevent the relation between Zero and Iris, then why he did not take her back to Repliforce when he met Iris at the memorial hall?)
p.s.
If I made some grammar mistakes and you cannot understand what I wrote, please tell me. I will change this article better.
Hey guys, just curious, in the opening cinematic sequence, one part shows The General raising his right hand, similar to what I've seen in Nazi Germany, could this be a reference to Adolf Hitler? Iris also talked about a "World where only Reploids exist", to me that kind of sounds like Reploids wanted to make a perfect world where there was one perfect "race", similar to what Adolf Hitler wanted, a world filled with a perfect race. Let me know if I'm not real far off with this guys! Peace.
(+)personal discussion added
The writer above has unique point of view. I am also interested in what part of our real life inspired this war game. I believe that the group Repliforce represents 'America'. The flag of the Repliforce has blue and red color, and a star at the center. The Repliforce War looks like American Revolution. They hoped to be separated from the Earth, and they tried to leave the Earth and build a new colony at the distance space. I was thinking that American ancestors did not want to be restricted by England. (for example, they refused to pay taxes or buy England products, etc.) The general's speech at the memrial hall sounds like the 'Declaration of Independence'. They desired 'Liberty', and they wanted to protect their own 'Life' from human creatures and Irregular(Maverick) Hunters.
Maybe, Final Weapon represents the atomic bomb fallen in Hiroshima, Japan. It is common that Japanese games and animations try to mention about the disaster happened in the past.
In addition, Navi Colonel EXE in Rockman EXE(Megaman Battle Network in English ver?) belongs to 'Amerope Net Navi Force'(which is simply called 'Ameroppa'). Amerope represents 'America and Europe'. See the comics of EXE series, drawn by 'Takamisaki Ryo'. Vol. 10 shows Colonel with American Flag(the Star-Spangled Banner).
Since the Sega Saturn version was released first, I think its art should be displayed. On all the video game pages I've seen here at Wikipedia, they all seem to be following some (unwritten?) guidelines: That it's the first release, and/or in English (at en.wikipedia at least). That includes games like The Legend of Zelda: Twilight Princess (which was developed for the GameCube in mind, but released for the Wii first), or a game like Silhouette Mirage (which didn't see an English Sega Saturn release, but it did for PlayStation). Mega Man X4 was both released for Sega Saturn first AND in North America (actually just before the Japanese release, and a long while before Sony of America was convinced to allow the PlayStation version to be localized). So why should Mega Man X4 stick out as an exception? By the way, here's great scan I found on Google that I don't know how to upload: http://media.gamestats.com/gg/image/object/001/001780/megamanx4_SATURNUSboxart_160w.jpg 208.101.129.217 14:57, 4 March 2007 (UTC)
Iris also appeared in Megaman XTreme 2 for the Gameboy Color as X's and Zero's guide. This game does follow the X series characters so it is important to this page....but someone keeps taking it off. Sure they never say if it's a recreation or the original and somehow lived but she was in that game, commanding X and Zero to defeat the evil Reploids. You can't deny the fact that she was in that game.
It says Double's second form is nicknamed "Jello Man" by fans. Is this true, and where does this come from? 134.173.57.118 10:06, 16 November 2007 (UTC)
Image:General.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot ( talk) 21:44, 2 January 2008 (UTC)
Image:RockmanX4SpecialLimited.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot ( talk) 04:28, 21 January 2008 (UTC)
One thing that used to be on there was that this was not the first game to feature Zero as a playable character, despite the advertisement to the contrary, I don't know why this was removed. There is also no mention of the fact that the animation for the anime scenes was done by the company that animated Gundam Wing, I think this is worth noting. It is also not mentioned that this is the only game in the entire Megaman serii to recieve an ESRB rating of above E (or it's equivalent), and consequenlty the only one to include explicit language in the English version. It is also the first game in the series to feature a full voice cast. And if I remember correctly it is the only one to feature fully animated pre-rendered cutscenes throughout the game (as opposed to X3 which just had them at the end and maverick hunter X which had them at the beginning and end of the game). I might be wrong on that last one. There was just so much that set this game apart I thought it ought to be mentioned.-- Adroa —Preceding comment was added at 16:15, 31 May 2008 (UTC)
Another thing not mentioned is the actual length of the music; I have heard the music both in-game and ripped into MP3. In most game rips the music loops twice and fades out; in the X4 game rip, the music goes to the actual end of the track and then stops. In-game it is the same: most games loop the music endlessly; again, the music plays til the track ends, THEN restarts the track in and endless loop. -- Zhane Masaki ( talk) 22:05, 20 April 2009 (UTC)
Slash Beast's weakness by Zero is actually Kuuenzan, it destroys his "Twin Slashers". Also, I don't think that any boss without a real weakness should get a weapon that's just really effective. Every weakness in every MMX game has always been accompanied by some unique effect or animation. PUtting a weapon that certain people find good is subjective, like Raijengeki for Magma Dragoon (you can actually do about he same amout or more damage in the same time with Kuuenzan). If there is no known weakness for a boss it should be left blank. Adroa ( talk) 20:13, 9 June 2008 (UTC)
For some unknown reason, X, Zero, and Double said "Damn" in Mega Man X4, a K-A-rated game. The same happened with X swearing in X1 (Collection version only) and X3. Why was that??? —Preceding unsigned comment added by 68.205.83.35 ( talk) 00:55, 6 November 2009 (UTC)
To every editor to whom this applies: Stop looking for excuses to delete the quote from Gamespot. I understand that you think Megaman X4 is an awesome game and that any criticism of it is sheer blasphemy, but this Wikipedia article is meant to record any information on how critics responded to Megaman X4 when it was released, and a contemporary review from one of the foremost gaming websites in the world certainly qualifies. There is no excuse for deleting it. I've edited dozens of articles of video games with "Reception" sections, and this is the only one where the game's fans feel they need to cover up any negative response to the game. It's enough to make me ashamed of liking Megaman X4. More importantly, it's in direct violation of Wikipedia's bedrock policies of Neutral Point of View and presenting all relevant information.
Want to bolster an image of critical acclaim? Then go find a rave review in a notable and reliable publications and add it; don't delete reviews in notable and reliable publications which don't fit your opinion. If I continue to see attempts to censor information on negative reception to MMX4, I will look into reporting this page to administrative editors.-- Martin IIIa ( talk) 23:21, 20 January 2010 (UTC)
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Reviewer: ProtoDrake ( talk · contribs) 12:34, 15 April 2023 (UTC)
I'll take this on. If you don't hear anything back by next Saturday, ping me. -- ProtoDrake ( talk) 12:34, 15 April 2023 (UTC)
Some things I noticed immediately.
Tintor2, this is just surface-level stuff. I'll put the article on hold since some bits of this might require a long period of editing time. -- ProtoDrake ( talk) 15:40, 19 April 2023 (UTC)
ProtoDrake Thanks a lot for providing those sources. Added to development and release. Tintor2 ( talk) 21:25, 20 April 2023 (UTC)
ProtoDrake The magazine date was added a user who left Wikipedia but title is Mega Man X4 over Rockman X4 so it has to be an English article. I don't know if it helps but PC GameSpy uses the English region cover for Mega Man X4's pc port. Tintor2 ( talk) 21:37, 20 April 2023 (UTC)
ProtoDrake Removed then. Tintor2 ( talk) 22:16, 20 April 2023 (UTC)