Y We don't list emulated re-releases, like the anniversary collections, virtual console, etc, in infoboxes (and the PC collection is in any case not a North America exclusive as the infobox proclaims) - this should be removed.
Y Some of the staff roles are unsourced and not mentioned outside of the infobox - please mention them in the development section, backed up with a source. Additionally, outside of the infobox the article never explicitly mentions that Kaji was the game's director, which should be amended.
YUpon its release, Capcom reached the franchise's tenth anniversary feels like trivia - if there is no further context I would remove it from the lead.
Y I would try to avoid having the development information in the lead spread out in different paragraphs with plot in the middle like it is right now, and collect it in one place.
Y "mysterious" does not add much to the description of the energy reading and the alien robot, particularly the latter - as it is mentioned that Mega Man needs to discover the robot's purpose, it is already conveyed that there is mystery surrounding it.
YMega Man discovers that his nemesis Dr. Wily has beaten him there and immediately retreats with the energy source. - I read this as meaning that MM retreats with the energy source, but the next sentence makes it seem like Wily has it. This should be made clearer.
Ythe game was a moderate commercial success and was re-released on best-seller lines in both Japan and North America. - I would cut the word "both" as it makes it seem like those were the only places the game was released in
Y It is standard for video game articles to have their gameplay section before the plot section unless the inverse improves reader understanding significantly.
Y This summary is on the long side - 732 words currently - which exceeds the recommended max length in
MOS:VG, particularly for a platformer, and should be trimmed down. A thing I see is that it often has a little too detailed retellings of specific moments, which can be streamlined a lot to cut down length.
As this requires a bunch of trimming, I will wait with further notes on this section until that is done.
Gameplay
Yeither in-game or while paused - maybe I have a different definition of "in-game", but to me it is definitely still in-game even if it is in the pause menu. Something like "while playing or while the game is paused" might work. Or maybe the fact that you can do it both ways is trivial enough that it doesn't need to be mentioned.
Yto tackle in any order he or she chooses - at first I was going to suggest singular they as smoother writing, but then I realized that you can just end the sentence after "in any order".
YA noteworthy addition to gameplay - It is not our place to say that something is noteworthy to the reader, we can just make the note without commenting out it, so: change to "An addition"
YThe player also has the ability to use his Mega Buster at all times, - I'm assuming "his" refers back to Mega Man, but on first reading I interpreted it as referring to the player. Would recommend changing "his" to "the".
YAuto's part shop from the last game also appears in the form of Dr. Light's lab, where the player can buy new abilities from Roll in exchange for special bolts found throughout the levels. - I have not played MM7 or MM8, so: is Auto still involved in the shop in this game? If not, I would just simplify it and say "The player can buy new abilities from Roll in Dr. Light's lab in exchange for [...]"
Y You cannot use a source from 1997 to say that this is the only game in the series where you can swim, when there have been further MM games released since - and I question whether that is important in the first place. I would suggest just naming swimming as one of the actions the player can perform earlier, in the part where you mention the running, jumping, etc.
YKaji revealed that he initially designed Duo as - we can cut out "revealed that he", it does not add anything and it is clear already that the information comes from the staff
YCapcom received around 110,000 idea submissions from fans for the game - unsure if you're saying "fans of the game" (not logical since the game was not yet available, and should then instead say fans of the series) or "submissions for the game" (already clear from context)
YThree of the Robot Masters (Sword Man, Clown Man, and Search Man) were even given base skeletons on which fans could add features. - not super clear what this means
YThe Japanese version of the game features the J-pop vocal opening theme "Electrical Communication" and the ending theme "Brand New Way" by the group Ganasia. - did they use another track in the international releases?
YCapcom celebrated the tenth anniversary of the Mega Man franchise with the release of Mega Man 8. - as in the lead, this feels trivial without further context. Does it mean anything beyond the anthology booklet that was mentioned earlier?
Y Seems a little tenuous to link to a Japanese MM series website from 2012 - if there is no specific official website for MM8, I would just cut this out (or at the very least change it to the English MM site)
Things I noticed that aren't part of the GA criteria
Y Images do not have alt text - adding this would be very helpful for readers with impaired vision.
Y If there is no specific credited author of a source, you don't need to write "IGN staff" etc - you can just leave the author field empty, as it is already understood that an article by IGN would've been written by IGN staff.
Y The Capcom-Unity ref does not mention that it's from Capcom-Unity.
All right, I think that's all! I'll put this on hold for the customary seven days - ping me when you have addressed the above notes, or if you have any questions, and I'll return to you asap.--
AlexandraIDV23:26, 13 August 2020 (UTC)reply
Just want to say that since I can see you're actively working on it, don't worry about the seven-day period too much. I'm away all day today anyway and will only have limited access to Wikipedia until tonight.--
AlexandraIDV04:52, 21 August 2020 (UTC)reply