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Originally, the Development section made reference to the Austin studio, which, as far as I know, didn't play a huge role in the development process but did indeed help out. It looks like the reference has been removed. As I feel that they deserve to be mentioned, I'll add a note about them back in tomorrow unless anyone has an objection. Thanks all!--
Ktmartell (
talk)
20:56, 1 April 2017 (UTC)reply
I remember seeing it removed, with the stated reason that the source for that sentence didn't make any mention of Austin. We'll need some source to back it up. --
ferret (
talk)
21:18, 1 April 2017 (UTC)reply
There have been several attempts by one individual to edit the article to say the game received a "mixed to positive" reception, against the community consensus. This is decidedly untrue, and is just plain nonsensical. If there is no critical consensus of positive or negative, it is mixed. You cannot have "mixed to positive" critical reception, any more than a dog can be a "mutt to purebred". If it's not consistently positive, it's by definition mixed. — Preceding
unsigned comment added by
17.202.36.27 (
talk)
23:57, 28 April 2017 (UTC)reply
Note this is stated at
WP:VG/POV as well. Additionally, the editor has made this edit at least five times. I've left a message about BRD and editing warring. --
ferret (
talk)
00:00, 29 April 2017 (UTC)reply
The section looks a little bare, so I was thinking about trying to expand. My proposal is as follows:
Change section name to "Reception"
Three sub-sections: Critical, Player, and BioWare Response
Critical will say that the game received mix reviews; Combat good; Visuals good; Facial animations bad; Plot meh
Player will mention the pre-release memes, general complaints
"Reception" is already the main section heading. Player response needs careful use of secondary reliable sources. Forums, user reviews, etc, are no good. (See again more details at
WP:VG/POV) The proposed subsection names are fairly non-standard, and it feels like its dividing a single topic into three sections for no reason. The content can just be added under Post-release. Worry about sectioning it only if there's need. --
ferret (
talk)
15:15, 2 May 2017 (UTC)reply
Alright, so it sounds like no further section division is needed. Should we remove the Pre-Release section and just have everything under a "Critical reception" header? I don't really like having a Pre-Release section with like three sentences in it, but that's just me.--
Ktmartell (
talk)
20:49, 2 May 2017 (UTC)reply
I ended up removing the Pre-Release section as there simply wasn't enough information to justify it. I moved some of the information regarding online controversy to Release. Done--
Ktmartell (
talk)
20:49, 7 October 2017 (UTC)reply
Developer
Hello All,
The introductory paragraph of the article says that the game was developed by BioWare Montreal. While the game was indeed primarily developed by BioWare's Montreal studio, that studio is a part of BioWare as a whole, and also received assistance from Edmonton and Austin. I feel that the introductory paragraph should say that the game was developed by BioWare in general, but also have an additional paragraph that focuses on the development process as a whole and specifies each studio's involvement. What are people's thoughts on this?--
Ktmartell (
talk)
00:27, 13 September 2017 (UTC)reply
Should there be at least some mention about the controversy Manveer Heir caused with his racist tweets? They were enough that Bioware issued a statement about them. — Preceding
unsigned comment added by
74.197.144.134 (
talk)
18:41, 9 February 2018 (UTC)reply