![]() | Luminous Engine has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: July 1, 2016. ( Reviewed version). |
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Reviewer: Indrian ( talk · contribs) 02:21, 29 May 2016 (UTC)
I'll take this. Comments to follow soon. Indrian ( talk) 02:21, 29 May 2016 (UTC)
Okay, here we go. I am so sorry for the long delay.
This section does not really flow well with the rest of the material and is extremely short besides. It should be merged with other sections, or possibly even simply eliminated since it is slightly tangential. It's your call
I would remove this section too, as according to the source there was never been official confirmation that the game was being made using the Luminous engine before the switch to Unreal 4.
And that's it. Nothing too major there, so I will go ahead and put this
On hold while changes are made.
Indrian (
talk)
18:24, 25 June 2016 (UTC)
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Small nitpick, but this image ( https://upload.wikimedia.org/wikipedia/en/4/4b/Luminousphilosophy.jpeg) seams to be used in the article as an example of how the user interface of the game engine appears for the developer according to the description: "Preview of the gaming engine while editing after a showing of "Agni's Philosophy" at E3 in 2012". However the image actually shows the interface of Autodesk Maya, a 3D modelling program that's popular in the industry. Now, it's definitely possible that instead of building a custom interface for the engine, artists instead work directly in Maya, but I feel that should probably be noted instead simply suggesting that the UI is entirely their own. I don't suppose there's any information out there about the general workflow used in this engine - whether the engine is an entire self contained suite like with Unreal Engine 4 or whether (as I imagine) artists work solely in 3rd party tools like Maya instead? 82.16.49.231 ( talk) 15:12, 24 April 2020 (UTC)
Luminous Studio was officially renamed Luminous Engine upon the company's website launch in September of last year, including a new logo. I'm going to be honest and say that I have no idea what the standards for Wikipedia editing are, so I'm not going to go in and try to make those edits myself, but I think that's a big enough change to be worth pointing out. — Preceding unsigned comment added by 174.70.138.55 ( talk) 19:56, 26 April 2020 (UTC)