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The image of the board has too many diagonal lines. It should be like this: http://laire.dy.fi/t/Fanorona.svg. Jlaire ( talk) 23:01, 13 October 2009 (UTC)
The French Wikipedia has an article on Fanorona with different rules from the English. Personally, I like the French rules better. The French rules are the same, except that (1) capturing moves do _not_ have to be made over non-capturing ones, and (2) capturing involves taking _all_ stones in continuation before or behind the movement of the capturing stone, not just one of them. If you can read French, see the [1] reference on that page. 66.102.65.42 ( talk) 01:50, 19 June 2012 (UTC)
The concepts of weak and strong intersections are not mentioned after they are introduced. What role do they play? If none, I suggest removing the definition because it is confusing. At least as I first read it, I took it to be an intrinsic property of an intersection whether it was strong or weak, meaning that there are certain intersections from which diagonal moves are forbidden. This turns out not to be the case - whether an intersection is weak or strong is a contingent property of the instant position. Bill ( talk) 04:44, 9 June 2020 (UTC)
Does this mean that as soon as each player has captured one or more of the opponent's pieces, the game ends in a draw?
If this is correct, maybe the article should state this explicitly.
Or does this actually mean that the game ends when one player captures all the opponent's pieces that were on the board when they began their turn??? (Which is something different.) 2601:200:C000:1A0:4CBA:C7AC:F663:37A2 ( talk) 02:22, 11 May 2021 (UTC)