Clock Tower II: The Struggle Within is part of the Clock Tower series, a
good topic. This is identified as among the best series of articles produced by the
Wikipedia community. If you can update or improve it,
please do so.
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Game was released October 31, 1999 in North America and November 31, 1999 in Japan. Can someone add these information into the article, please? --
Barneyinblue11:40, 22 June 2006 (UTC)reply
"The game's engine was very cheaply slapped together as it's almost exactly identical to Clock Tower (Clock Tower 2 in Japan), with a few minor alterations. The players see their movements restricted by this system which, compared to other survival horrors of the time, wasn't well applied." Needs to be redone for neutral pov.
I made it slightly more appropriate to Wikipedia. I, in truth, never played this game. This is the only game in the series I have yet to play. --
William Pembroke01:54, 10 July 2006 (UTC)reply
Check
Weasel Wording: Generalisation, and compare introduction. Removed the worst sentence, but the following needs to be redone as well:
"The players see their movements restricted by this system which, compared to other survival horrors of the time, wasn't well applied"
If you can get some source (ie: a game review, etc.) which you can attribute this view to, rather than using amibguous user descriptions, it will sound 900 times better. Cheers,
Noble Kale02:14, 17 July 2006 (UTC)reply
I agree that would sound a lot better even with a referance. I have yet to play, so for now I will just say something like "it is criticized for..." --
William Pembroke20:03, 17 July 2006 (UTC)reply
Gratuitous Spoilers
There were several spoilers that added nothing to the article (such as "the player can choose to save her or let her die") that I removed. Yes, the page has a spoiler warning, but there's no need to spoil every last bit of the story.
Kat, Queen of Typos21:18, 1 October 2006 (UTC)reply
In response to the above topic...^^
Um, hun, YOU just spoiled something. And yet you talk about removing spoilers. Way to go.
easter eggs
There's an easter egg/reference in the game where Aunt Katherine can be viewed by looking through the window screen "Hittin' it to some offspring" this is a reference where in the first game Janet can be seen having sexual intercourse with
Billy Mays While the
Offspring's song "self esteem" plays in the background. anyone want to add this in? —Preceding
unsigned comment added by
75.107.179.108 (
talk)
10:23, 4 October 2010 (UTC)reply
Alyssa and Bates as a reincarnated Dan and Bobby
Can someone add a citation linking to a first-party source that asserts this theory? I'm a big fan of the series and never heard of this before tonight. — Preceding
unsigned comment added by
99.237.199.51 (
talk)
08:03, 10 October 2014 (UTC)reply
"...is considered a spin-off in its home country of Japan where it was not a numbered release." Just a clarification question: considered by whom? The developers? Fans?
I removed this. Only one source calls it a spinoff, not enough to label it as such imo. But to answer your question, a journalist said it's "considered a spinoff in Japan". So I suppose, by the country as a whole.
Also, just a nitpick that isn't really that important: "spinoff" is grammatically correct without the hyphen. It's up to you if you want to keep hyphens or not.
Done
Otherwise, the lead is well-written and summarizes the article well.
Gameplay
There's no mention of this being a survival horror game in this section.
"...it was not a numbered title in Japan and is considered a spin-off." See my comment about this statement in the lead section.
Done
Neither of the release dates are listed here (or sourced in the infobox).
Added release date sources.
Reception
"Clock Tower II was met with "generally unfavorable" reviews upon release". If my understanding is correct, "upon release" is typically pointless unless there's prerelease reception here as well.
Done
"...and holds a
Metacritic score of 49 out of 100." If the score is already in the review box, then just MC's generalization should suffice (
MOS:VG#Reception).
Done
"Human Entertainment used the
DualShock's force feedback capabilities to improve the rumble feature during development." This seems like more of a development factoid than a reception one. I would suggest moving this to dev/release and change it to something like "The game supports the
rumble feature of PlayStation controllers; Human Entertainment used..." You don't have to do this; it's just something I noticed.
Yep, that was there from when there was no dev section. Moved.
@
TheJoebro64: Thanks, concerns addressed. I had it on hold for a while because I wanted more development info. There's a little bit I added from a soundtrack booklet but that's all that's out there.
TarkusABtalk12:24, 24 June 2018 (UTC)reply