00:0500:05, 7 February 2023diffhist−651
Open-source video game
→Rise in popularity and diversity: <ref>{{cite web |last=Wilson |first=Hamish | date=2023-02-06 | title=Building a Retro Linux Gaming Computer - Part 24: Mother Knows Best | url=https://www.gamingonlinux.com/2023/02/building-a-retro-linux-gaming-computer-part-24-mother-knows-best/ | website=GamingOnLinux | accessdate=2023-02-06}}</ref>Tags: Revertedreferences removed
3 February 2023
02:3902:39, 3 February 2023diffhist+291
Cube (video game)
→Game engine: <ref>{{cite web |last=Wilson |first=Hamish | date=2022-03-07 | title=Building a Retro Linux Gaming Computer - Part 15: Square Cubed | url=https://www.gamingonlinux.com/2022/03/building-a-retro-linux-gaming-computer-part-15-square-cubed/| website=GamingOnLinux | accessdate=2023-02-02}}</ref>Tag: Reverted
02:3302:33, 3 February 2023diffhist+293
Falcon's Eye
<ref>{{cite web |last=Wilson |first=Hamish | date=2023-01-23 | title=Building a Retro Linux Gaming Computer - Part 22: Happy Hacking | url=https://www.gamingonlinux.com/2023/01/building-a-retro-linux-gaming-computer-part-22-happy-hacking/| website=GamingOnLinux | accessdate=2023-02-02}}</ref>Tag: Reverted
02:3002:30, 3 February 2023diffhist+376
Jump 'n Bump
→Reception: The game helped inspire the later indie game Bunnies by BlackHoleSun Software.<ref>{{cite web |last=Wilson |first=Hamish | date=2023-01-16 | title=Building a Retro Linux Gaming Computer - Part 21: Fluffy Bunnies | url=https://www.gamingonlinux.com/2023/01/building-a-retro-linux-gaming-computer-part-21-fluffy-bunnies/ | website=GamingOnLinux | accessdate=2023-02-02}}</ref>
02:1702:17, 3 February 2023diffhist+295
Open-source video game
→Rise in popularity and diversity: <ref>{{cite web |last=Wilson |first=Hamish | date=2023-01-30 | title=Building a Retro Linux Gaming Computer - Part 23: Ready, Set, Go! | url=https://www.gamingonlinux.com/2023/01/building-a-retro-linux-gaming-computer-part-23-ready-set-go/ | website=GamingOnLinux | accessdate=2023-02-02}}</ref>
19:2719:27, 11 September 2022diffhist+554
Prodeus
Despite originally promising a native
Linux version,<ref>{{cite web |title=Retro-inspired bloody shooter 'Prodeus' fully funded and coming to Linux |url=https://www.gamingonlinux.com/2019/04/retro-inspired-bloody-shooter-prodeus-fully-funded-and-coming-to-linux |website=GamingOnLinux |language=en}}</ref> it was announced in September 5, 2022 that the game would instead merely be tailored for the
Proton compatibility layer citing issues with platform support from the [[
22:2322:23, 11 June 2022diffhist+163
Game Editor
<ref name="Linux Journal">{{Cite web |url=https://www.linuxjournal.com/node/1084530 |title=Game Editor |publisher=
Linux Journal |access-date=2022-06-11}}</ref>
07:0007:00, 27 March 2022diffhist+670
Quake II engine
→Ports: * Yamagi Quake II is a port of ''Quake II'' to modern systems which aims to preserve the original gameplay.<ref>{{cite web |url = https://www.yamagi.org/quake2/n |title = Yamagi Quake II project page |last = Burmeister |first = Yamagi |access-date = 2022-03-27}} </ref><ref> {{cite web |url = https://support.gog.com/hc/en-us/articles/360013523854-Quake-2-Source-Ports?product=gog |title = Quake 2 - Source Ports |website =
GOG.com |access-date = 2022-03-27}} </ref><ref> {{ci
06:0106:01, 27 March 2022diffhist+376
Id Tech 3
→Games based on the source release: * ''
World of Padman'' – The idea is based on the Padman comic strip for the magazine PlayStation Games created by the professional cartoon artist Andreas 'ENTE' (German for "Duck") Endres, who also made many of the maps included with the game in 1998. The current version runs on an enhanced version of the ioquake3 engine, which is based on the Quake III Arena engine.