04:5904:59, 18 May 2019diffhist+23
Roguelike
The term doomclone still has usage, that usage is separate from the usage of FPS, ergo to say one forked off of the other is more apt.
15:1715:17, 17 May 2019diffhist+17
Roguelike
edited the portion about the term roguelike being a parallel of the term "doomclone". Although the term doomclone is less relevant today, it is still usable as a valid way to find games specifically akin to the original doom games. It is thus more accurate to state that the term forked off later into the more modern FPS genre
15:0815:08, 17 May 2019diffhist−679
Roguelike
re-removed the topmost paragraph mentioning roguelites. There's a more apt paragraph below. There's also the fact that roguelites are their own separate genre.
04:0204:02, 17 May 2019diffhist−86
Izuna: Legend of the Unemployed Ninja
removed the line "These features combine to give the game a roguelike feel, albeit with modern graphics." the features listed are not that of a roguelike game. That is metaprogression, not permadeath. Furthermore permadeath alone does not a roguelike make.
16 May 2019
22:0922:09, 16 May 2019diffhist−14
20XX
Removed roguelike from the description. "Action Platformer" and "roguelike" are terms inherently exclusive of one another. If anything this is a roguelite. Roguelikes are tactics based games.
09:4009:40, 16 May 2019diffhist−1,075
Roguelike
re-deleted the irrelevant paragraph on roguelites. The same information, but more accurately has been given under the heading "Roguelike-likes and procedural death labyriths" anyhow. The paragraph in question is a needless and inaccurate doublepost
07:1907:19, 16 May 2019diffhist−1,076
Roguelike
Removed the roguelites paragraph, they're their own genre. If people like you lot are not going to accept it as the co-opting that it is then it aught to be removed outright as they are NOT roguelikes.
06:1506:15, 15 May 2019diffhist+37
Roguelike
Re added the co-opting statement. To change the definition from a pre-estableshed one is inherently an act of co-opting. It would be more accurate to have roguelites on their own wikipedia page quite frankly.
17:3817:38, 26 April 2019diffhist−17
Roguelike
re-re-removed the "smaller and" from several new game from "smaller and independent videogame..." the smaller and is erroneous. Period. Rogue was a team of like 6 people working in their free time, it had no commercial release and was an outright small team. Ditto with the first iteration of nethack, ditto with lynleys dungeon crawl, ditto with most traditional roguelikes.
06:1906:19, 26 April 2019diffhist−8
Roguelike
changed "Early successes of this new style of roguelike" to "early successes of the roguelite genre"
06:1206:12, 26 April 2019diffhist+186
Roguelike
"smaller" developers is inaccurate. Prior to the advent of roguelites/roguelike-likes, traditional roguelikes were made by small if not single person teams. Thus removed "smaller and". Re-added co-opting with references to the definition.
05:4605:46, 26 April 2019diffhist+27
Roguelike
co-opt: verb: "divert to or use in a role different from the usual or original one" this is googles definition of the world co-opt. From the Mirriam Webster definition of of the word co-opt: "2b: TAKE OVER, APPROPRIATE". The original usage of the term roguelike did not include roguelites. Co-opt fits as correct given that this goes against its original definition and it is in fact an appropriation of a pre-existing and established term. regardless of argumentum ad populous.
01:0401:04, 26 April 2019diffhist+25
Roguelike
removed "smaller and" from the line "several new games from smaller and
indie game studios" re-added that it co-opts the term. Co-opt: verb: "divert to or use in a role different from the usual or original one." literally typed "co-opt definition" into google, second meaning without links. Mirriam Webster co-opt definition 2b: "TAKE OVER, APPROPRIATE"