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1997 video game
Sandwarriors is a 1997 video game developed by Astros Productions and published by
Interplay Entertainment . The game is a combat/flight sim.
[4]
Development
The game was developed by Astros Productions, a company founded in 1982.
[5] It used an advanced 3D engine called 3D ALITY.
[5]
Reception
PC Zone gave the game a score of 7.4 out of 10 stating "It's not a bad game by any means; it simply just doesn't distinguish itself from the pack. As Ron Pickering used to say to the losing team on the programme We Are The Champions, that's just 'hard lines"
[7]
References
^
"Sandwarriors" . gremlin.co.uk . Archived from
the original on January 19, 1997. Retrieved February 15, 2024 .
^ McKenzie, Grant (November 23, 1997).
"The Future is ugly, but so are the enemies" .
Calgary Herald . p. 33. Archived from
the original on June 15, 2022. Retrieved June 16, 2022 – via
Newspapers.com .
^
"Sandwarriors Preview" . PC Player (in German). June 1997. p. 16. Retrieved June 16, 2022 .
^ Lobay, Lawrence (December 15, 1997).
"Software gift ideas for the holidays" .
Winnipeg Sun . p. 18. Archived from
the original on June 15, 2022. Retrieved June 16, 2022 – via
Newspapers.com .
^
a
b
"Astros Productions Limited" . astrosproductions.com . Archived from
the original on January 17, 1998. Retrieved April 30, 2023 .
^
"Sandwarriors" .
PC Joker (in German). June 1997. p. 57. Retrieved June 16, 2022 .
^
a
b Brooker, Charlie (June 1997).
"Sandwarriors Review" .
PC Zone . p. 89,90. Retrieved June 16, 2022 .
^ Brooker, Charlie (August 13, 2001).
"Sandwarriors Review" .
PC Zone . Archived from
the original on January 26, 2009. Retrieved June 16, 2022 .
^
"Sandwarriors" .
Edge . May 1997. p. 76. Retrieved June 16, 2022 .
^
"Sandwarriors" . Power Play Magazine (in German). July 1997. p. 136,137. Retrieved June 16, 2022 .