Players build boulders and roll them into enemy gates as fast as they can. Once they break through they want to squish everything. This seemingly simple task is made more difficult because both sides pepper each other's lanes with traps, obstacles, and defenses. Unlike the first two games in the series, the game lets players make different courses which are conquered during competition.
Development
On August 15, 2019, a sequel to Rock of Ages was announced by ACE Team. Instead of Atlus, the company partnered with Giant Monkey Robot and Modus Games; they released the title in 2020.[3][4][5]
According to review aggregator
Metacritic, the game received "mixed or average reviews" from critics.[15][16][17][18][19]
GameSpot praised the game's course editor, trials, traversal, story, and tone while criticizing its frustrating gameplay, easy challenges, incomprehensible
AI, and unfair casualty rate. Nintendo Life lauded the game's visual style, energetic cutscenes, soundtrack, and performance; they saw the subpar graphics and illegible
UI text as negatives.
Push Square deemed the gameplay, multiplayer, and story mode to be fun finding that the course editor, presentation, and community level menu needing to be improved.