Kaizou Choujin Shubibinman Zero | |
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![]() Cover art for the 2017 re-release | |
Developer(s) | Masaya Games |
Publisher(s) | NCS |
Platform(s) |
Satellaview Super Famicom |
Release | Satellaview March 20, 1997
Super Famicom June 30, 2017 |
Genre(s) | Side scrolling action game |
Mode(s) | Single player, Co-operative |
Kaizou Choujin Shubibinman Zero (改造町人シュビビンマン零) is a 1997 game for the Satellaview addon for the Super Famicom. It is a side-scrolling beat-'em-up developed by Masaya and published by NCS. [1] It is the fourth and final game in Kaizō Chōjin Shubibinman series, and the first on the SFC. [2] The previous entries in the series were for the PC-Engine.
The game is not a direct sequel to previous Shubibinman games, and instead features two new protagonists: Raita and Azuki. [2]
It is a side scrolling action game, where the player can make use of both fighting techniques and beam attacks. [3] Players take control of either Raita or Azuki. Raita fights like a boxer, using physical attacks, and Azuki, fights with a sword and together they can use combo attacks. [4] It features two player co-operative play. [5]
It was originally intended for a 1994 Super Famicom release, before being released on the Satellaview in 1997. [2] [6] Thus the game never got a physical release, making the game very rare and hard to find for collectors. [7]
In 2014, the company Extreme gained the copyright for the game from Nippon Computer Systems. [6] [8]
To commemorate the 20th anniversary of the game's release, Columbus Circle gave the game a Japan-only limited release on a physical Super Famicom cartridge. [5] [6] [9] It was released on June 30, 2017 where it retailed for 6,998 yen and was distributed via Amazon. [1] [3]
A worldwide release under the name Cyber Citizen Shockman Zero is scheduled for July 5, 2024, for Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S. [10]
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