The Harry Potter video games are a series of
video games based on the Harry Potter novel series and
film series originally created by
J. K. Rowling. Many of the Harry Potter-inspired
video games are
tie-ins to the film adaptations of the same name. There are multiple distinct versions for individual games.
After the success of the initial games,
Warner Bros. Games created the label
Portkey Games and expanded the series to include a pair of
Lego video games. The games have sold over 50 million units, and grossed over $1.5 billion in video game sales[a] and an additional $1 billion in mobile game sales;[2] the main series received mixed reviews from critics, while the Lego games were both critically and commercially successful. Hogwarts Legacy, the latest release, has made $850 million in its first two weeks post-launch.[3]
During the release of Harry Potter and the Chamber of Secrets in 2002, developer
Eurocom was brought on board to create the sixth-generation console releases (GameCube, PlayStation 2 and Xbox) as well as the Game Boy Advance and the Game Boy Color release. This version included new assets specifically for the Chamber of Secrets and free-roam flying on a broomstick on the PlayStation 2 release, which was not possible on any other release. This version removed many of the puzzle sections found in the first game and replaced them with action sections and
boss fights. The PC version, however, used many of the same assets as those in Philosopher's Stone, and retained a more puzzle-oriented gameplay style.[12]
In 2005, the PC compilation World of Harry Potter was released, containing the first three novel games and the Quiddich World Cup game.[15] Following Prisoner of Azkaban, EA, specifically
EA UK (which was later renamed as
EA Bright Light), took charge of creating all versions of the game. The PC and Mac releases were developed as ports of the console release. In Harry Potter and the Goblet of Fire (2005), the style from previous titles was reduced to a more linear, level-based system, as the character followed certain scenes from the
film.
Multiplayer components were factored into the game's release: up to three players from the same console.[16] This was also the first game in the series to be released on
Nintendo DS.[17]
During the development of Harry Potter and the Order of the Phoenix (2007), the development team had more interaction with author J. K. Rowling when attempting to create playable card games for the series. The rules that were created were later revealed to be the official rules in
canon.[18] This release was the first in the series to include
motion capture from actors in the film series, including
Rupert Grint and
Evanna Lynch.[18] The release removed the multiplayer component of the previous two games; Fred and George Weasley were still playable, but only in certain locations. The game made a return to the
free-roaming style of earlier games.[18]
In 2009, Harry Potter and the Half-Blood Prince was released after originally being planned for 2008. It was pushed back six months to be released with the
film of the same name.[19] Like with the previous game, the multiplayer component was removed; Ron and
Ginny Weasley were still playable, but only in certain locations.[20] The final two games in the main series, Harry Potter and the Deathly Hallows – Part 1 (2010) and Part 2 (2011), take place away from Hogwarts, and features locations such as the
Ministry of Magic. These games use a
stealth and combat mechanic similar to those found in modern
first-person shooters. Jonathan Bunney, head of Production at EA Bright Light, stated that the final two instalments would be "darker and more action-oriented game(s)."[21]
The first retail release of a Harry Potter game outside of the film adaptations was for the Lego Creator, released in 2001 as Lego Creator: Harry Potter and the sequel,[22]Creator: Harry Potter and the Chamber of Secrets, released in 2002.[23] Following the release of Chamber of Secrets, EA Games engaged game developer Magic Pockets, who created the Game Boy Advance version, to produce a video game based on
Quidditch.[24]
Due to the release schedule of the film Harry Potter and the Prisoner of Azkaban, there was no main series release in 2003. Instead, Harry Potter: Quidditch World Cup was released in its place. Previous games had featured Quidditch but only focused on Potter as the Seeker; Quidditch World Cup puts players in control of the team's
Chasers and the rest of the team's players via
mini-games.[25] The game featured both matches played at
Hogwarts, and matches played internationally.[25]
In 2017, two new themed character packs for a
Toys-to-life console video game Lego Dimensions were released. One contained Lego figurines of Harry,
Voldemort, mini
Ford Anglia and mini
Hogwarts Express, while the other one contained figurines of Hermione and Buckbeak. At the same time,
Portkey Games partnered with
Jam City to release Harry Potter: Hogwarts Mystery in March 2018 for
iOS and
Android.[31] The game was a spin off from the Harry Potter universe by setting the game before the book series, but still at Hogwarts. The game featured similar components to those of other
freemium games, such as wait timers, and
microtransactions.[32]
Following the release of Pokémon Go, in 2019
Niantic announced Harry Potter: Wizards Unite, a similar augmented reality game. The game allowed players to see the game world through a smartphone.[33]
On April 17, 2023, it was announced that a new game, Harry Potter: Quidditch Champions, was in active development by Unbroken Studios. It is going to be a multiplayer team competitive Quidditch game. A limited playtest was held on April 21–22,[37] though a release date has not been set. According to the FAQ that was released,[38] the game "has been in development for several years by Unbroken Studios".
On June 20, 2023, it was announced Harry Potter: Magic Awakened will launch worldwide on June 27, 2023.[39]
Gameplay
In the novel video games, gameplay is featured around
puzzle solving with some action-oriented scenes. Releases in the series generally followed the plot of the associated novel. The protagonist learns spells or other techniques from classes within Hogwarts school, which are often used to solve the puzzles at hand. While some are similar to those used in other Harry Potter media (such as "Wingardium Leviosa", used for levitating objects), other spells are unique to the video games (such as "Flipendo", described as the "knockback jinx", an attacking spell, used to push objects, or "Spongify", to make an object turn into a bounce pad).[40]
Earlier games in the series contained "secrets" which were a countable list of hidden extras. The games contained "beans", based on "Bertie Botts every flavour beans", used as currency, and Famous Witch or Wizard cards, used as collectables.[41] However, in later games (specifically the final two entries), entries employ first person shooter and stealth sections.[42]
The Harry Potter video game series received mixed reviews from critics. Nintendo consoles (specifically the
Wii) scored higher marks than other console releases. According to media review site
Metacritic, the series received its best response for the Chamber of Secrets game. Despite the game being created differently for different systems, the game was rated higher on consoles across the board against every other entry in the series.
The series was judged on its representation of the novel and film series. Detroit Free Press gave the Goblet of Fire GameCube version four out of four stars and said, "this is a masterful video game because it can be enjoyed on many levels. Younger players can simply explore this graphically rich Harry Potter world and succeed. Older players will enjoy manipulating the magic by choosing spells and skills and casting magic together with friends."[106] However, The Sydney Morning Herald gave the game three out of five stars and stated that the series highlight "is a brief but thrilling broomstick chase against a fire-breathing dragon. An underwater interlude is less successful, although it provides variety."[107]Frank Provo of GameSpot was very positive about the Prisoner of Azkaban GBA game's recreation of the novel; saying "The main thing to keep in mind is that Prisoner of Azkaban on the GBA offers a fun way for Harry Potter fans to step into the shoes of their favorite wizard-in-training and experience firsthand everything that happened in the third instalment of the series."[14] Gerald Villoria of GameSpot praised the developer's efforts, for the
PlayStation version, in re-creating the Hogwarts Castle and different-looking characters but said that despite the graphics being like "extremely jagged polygons."[108]
Later entries in the series received increasingly lower scores on Metacritic, with Deathly Hallows – Part 1 being the worst rated. The magazine X-ONE (then known as X360) stated that there was "so much wrong with this game that we don't have space to list it all".[109] Kristine Steimer of IGN scored the game a 2 out of 10, writing that the developers "failed to create anything worthy of the Harry Potter branding".[42]
Other games based around Harry Potter have been generally praised better than the novel adaptions, especially the Lego Harry Potter games. Lego Harry Potter: Years 1-4 specifically scored well: Metacritic scored the game at 79%, for its PC, PlayStation 3, and Xbox release.[115] Greg Miller of IGN praised the game for its "gorgeous environments, clever use of the famed spells, legitimate humor and adorable references"[132] and called it a "love letter to fans of the Boy Who Lived."[132] The Official Nintendo Magazine gave the Wii and DS version 80%, saying that it was "one of the best Harry Potter games ever", however it lacked originality compared to previous Lego video games.[133]
Besides the Lego Harry Potter titles, two titles were released for the PlayStation 3, using augmented reality. Book of Potions and Book of Spells both built for the Wonderbook, received mixed reviews from critics. They criticized the game's short length, but commended use of the augmented reality within the games. Alex Simmons of IGN commented that Book of Spells was "shallow and rarely compelling", but called the technology behind it "fantastic".[134]Harry Potter: Hogwarts Mystery, also released in 2018, received media backlash for its use of microtransactions, despite the game being
free to play. David Jagnaeux from IGN Africa reviewed the game, but called it "awful", and the "gratuitous" microtransactions "actively prevented" him from enjoying the game.[135]
Awards
In 2002, Harry Potter and the Philosopher's Stone was nominated for three
D.I.C.E. Awards in the "Console Family", "Original Musical Composition" and "PC Family" categories.[136]Lego Harry Potter: Years 1–4 won the Kotaku "best adapted game" award in 2010, with Brian Crecente proclaiming it to be the "Best Lego Game to Date."[137] The game was nominated for two awards in the
7th British Academy Games Awards, in the "family" and "handheld" sections.[138] In addition, it was nominated for "Best Adapted Video Game" for the
Spike Video Game Awards in 2010.[139] The musical score of Harry Potter and the Chamber of Secrets by
Jeremy Soule received a
BAFTA Award for Original Music in 2004.[140]
Harry Potter and the Half-Blood Prince received a BAFTA nomination in 2010 for
James Hannigan's music score,[141] and won an
International Film Music Critics Association (IFMCA) Award for best video game score in 2009.[142]Book of Spells received a nomination for "game innovation" at the
BAFTA Awards in 2013.[143] As of 2014, the Harry Potter video game series was stated to have sold $1.5 billion in sales.[144]
^The first console release of Harry Potter and the Philosopher's Stone was developed by
Argonaut Games and released in 2001. An entirely new game was developed by
Warthog Games and released in 2003.
^Known as Harry Potter and the Sorcerer's Stone for the North American release.
^40 million upto 2007,[56]45.79 million since 2007.
^Sciences, Academy Of Interactive Arts & (25 April 2018).
"D.I.C.E. Awards By Video Game Details". interactive.org.
Archived from the original on 19 March 2012. Retrieved 25 April 2018. Console FamilyOriginal Musical CompositionPC Family