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Final Assault | |
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![]() Cover art | |
Developer(s) | Infogrames |
Publisher(s) | Infogrames |
Designer(s) | Alain Vialon Emile Nguyen Van Huong Harold Ovsec |
Artist(s) | Didier Chanfray |
Composer(s) | Charles Callet |
Platform(s) | Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64, MS-DOS, ZX Spectrum |
Release |
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Genre(s) | Simulation, Sports |
Mode(s) | Single-player |
Final Assault, known as Chamonix Challenge in Europe, originally Bivouac in French, is a mountaineering simulation distributed by Infogrames and Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64, MS-DOS, Thomson and ZX Spectrum. [1] The original release of the game was copy protected. [2]
Gameplay in Final Assault takes place in the Alps. The player selects a trail to take, then packs a rucksack for the climb and sets the departure time and season. On the trail, the player will need to overcome crevasses, ice cliffs, and rock faces – as well as complications such as hunger, exhaustion, thirst, and the cold – through caution, dexterity, and packing and using supplies efficiently. The game allows players to save their progress by packing a Save Game Disk in their rucksack. [1]
The MS-DOS version of the game was given 4 out of 5 stars by Dragon, who called it "innovating, exciting, and intriguing." [2] The PC version of the game was given a 68% by The Games Machine, who criticized it for being tedious, but felt that "there is a great deal of satisfaction to be gained from conquering a peak." [3] Likewise, the Atari ST and Amstrad CPC versions were given a 75% and 72% by the same magazine, respectively. [4] Happy Magazine gave the Commodore 64 version a Happy Rating of 65, praising the amount of strategy present in the gameplay, but criticizing the limited use of music and sound effects. [5] A more modern review from Jeuxvideo.com of the Amiga and Atari ST versions gave the game a 17/20, calling it extremely difficult and "particularly addictive". [6]