Elidon | |
---|---|
Developer(s) | Orpheus |
Publisher(s) | Orpheus Aackosoft (Denmark) |
Designer(s) | John B. Marshall
[1] Paul B. Kaufman |
Programmer(s) | Andrew Green |
Artist(s) | John B. Marshall |
Composer(s) | Jon Maskill |
Platform(s) | Amstrad CPC, Commodore 64, MSX |
Release | 1985 |
Genre(s) | Action |
Mode(s) | Single-player |
Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.
Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers. [2]
The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time. [3]
Elidon was well received by press, [4] including review scores of 78% from Amtix, [5] 15/20 from Computer Gamer, [6] 85% from CVG Magazine [7] and 83% from Zzap!64. [8]