From Wikipedia, the free encyclopedia
Ray Turney is a
game designer who has worked primarily on
role-playing games .
Hendrik Jan Pfeiffer ,
Art Turney and Ray Turney originally planned to publish information on the fictional world of
Glorantha from
White Bear and Red Moon as a supplement for
Dungeons & Dragons , but
Greg Stafford wanted an original role-playing game created for Glorantha. Ideas for an original gaming system for Glorantha came about during a conversation between
Steve Perrin ,
Steve Henderson and
Warren James at a Greyhaven party, and they were soon joined by Ray Turney from the original team.
[1] : 81
Perrin and Turney designed
RuneQuest which was published by
Chaosium in 1978.
[2]
[3]
[4]
[5]
[6]
[7]
[8]
[9] The rules system for RuneQuest was created by Perrin, Turney, Henderson and James.
[10] Chaosium considered publishing Arduin in 1976, but found the game too complex and derivative of
Dungeons & Dragons , and according to author Stu Horvath in 2023 "it took a couple of years before designers Steve Perrin and Ray Turney struck upon the right formula for the RPG that would become RuneQuest . The result was a radical departure from RPG norms."
[11]
^ Shannon Appelcline (2011). Designers & Dragons .
Mongoose Publishing .
ISBN
978-1-907702-58-7 .
^
Costikyan, Greg (April 1980).
"Games fen will play" .
Fantastic . Vol. 27, no. 9. Retrieved 2023-10-17 – via
Internet Archive .
^ Johnson, Forrest (January 1981).
"Capsule Reviews: RuneQuest" .
The Space Gamer . No. 35. p. 24. Retrieved 2023-10-17 – via
Internet Archive .
^
Holmes, John Eric (1981).
Fantasy Role Playing Games: Dungeons, Dragons, and Adventures in Fantasy Gaming . London:
Arms and Armour Press . p. 118.
ISBN
978-0-85368-158-8 . Retrieved 2023-10-17 – via
Google Books .
^ Plamondon, Robert (2008) [1982].
Through Dungeons Deep: A Fantasy Gamers' Handbook . Blodgett, Oregon: Norton Creek Press. p. 294.
ISBN
978-0-9721770-7-8 . Retrieved 2023-10-17 .
^
Schick, Lawrence (1991).
Heroic Worlds: A History and Guide to Role-playing Games . Buffalo, New York:
Prometheus Books . pp.
27 .
ISBN
0-87975-652-7 . Retrieved 2023-10-17 – via
Internet Archive .
^
Schick, Lawrence (1991).
Heroic Worlds: A History and Guide to Role-playing Games . Buffalo, New York:
Prometheus Books . pp.
208 .
ISBN
0-87975-652-7 . Retrieved 2023-10-17 – via
Internet Archive .
^ Brown, Timothy; Lee, Tony (1998).
Official Price Guide to Role Playing Games . New York: House of Collectibles.
Ballantine Publishing Group . pp.
347 –
348 .
ISBN
0-676-60144-8 .
ISSN
1520-4537 . Retrieved 2023-10-17 – via
Internet Archive .
^
Pringle, David , ed. (2021).
The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide . London:
Welbeck Publishing Group . p. 254.
ISBN
978-1-78739-320-2 . Retrieved 2023-10-17 – via
Google Books .
^ Teverbaugh, Rick (1980-11-23).
"Fantastic Fantasy: Role Playing Games Among Top Leisure Activities of the '80s" .
The Star Press . Archived from
the original on 2023-10-17. Retrieved 2023-10-17 – via
Newspapers.com .
^ Horvath, Stu (2023).
Monsters, Aliens, and Holes in the Ground, Deluxe Edition: A Guide to Tabletop Roleplaying Games from D&D to Mothership . Cambridge, Massachusetts:
MIT Press . p. 39.
ISBN
978-0-262-04823-1 . Retrieved 2023-10-17 – via
Google Books .
^
Schick, Lawrence (1991).
Heroic Worlds: A History and Guide to Role-playing Games . Buffalo, New York:
Prometheus Books . pp.
210 .
ISBN
0-87975-652-7 . Retrieved 2023-10-17 – via
Internet Archive .
^ Brown, Timothy; Lee, Tony (1998).
Official Price Guide to Role Playing Games . New York: House of Collectibles.
Ballantine Publishing Group . pp.
350 .
ISBN
0-676-60144-8 .
ISSN
1520-4537 . Retrieved 2023-10-17 – via
Internet Archive .
^
Schick, Lawrence (1991).
Heroic Worlds: A History and Guide to Role-playing Games . Buffalo, New York:
Prometheus Books . pp.
214 .
ISBN
0-87975-652-7 . Retrieved 2023-10-17 – via
Internet Archive .
^ Brown, Timothy; Lee, Tony (1998).
Official Price Guide to Role Playing Games . New York: House of Collectibles.
Ballantine Publishing Group . pp.
355 .
ISBN
0-676-60144-8 .
ISSN
1520-4537 . Retrieved 2023-10-17 – via
Internet Archive .
^
a
b
Schick, Lawrence (1991).
Heroic Worlds: A History and Guide to Role-playing Games . Buffalo, New York:
Prometheus Books . pp.
212 .
ISBN
0-87975-652-7 . Retrieved 2023-10-17 – via
Internet Archive .
^ Brown, Timothy; Lee, Tony (1998).
Official Price Guide to Role Playing Games . New York: House of Collectibles.
Ballantine Publishing Group . pp.
353 .
ISBN
0-676-60144-8 .
ISSN
1520-4537 . Retrieved 2023-10-17 – via
Internet Archive .
Category:Chaosium game designers
Category:Living people
Category:Year of birth missing (living people)