Desert Fox: The Battle of El Alamein | |
---|---|
![]() | |
Developer(s) | Shenandoah Studio |
Publisher(s) | Shenandoah Studio |
Platform(s) | iOS |
Release | June 26, 2014 |
Genre(s) | Turn-based strategy |
Desert Fox: The Battle of El Alamein is an iOS game developed by American indie studio Shenandoah Studio and released on June 26, 2014.
The game has a Metacritic score of 84% based on 6 critic reviews. [1]
4Players.de said " This is like chess in open terrain. Turn based tacticians: Get ready to celebrate. Shenandoah Studios reached a level that reminds me of the quality of Ensemble Studios on PC. " [2] Digitally Downloaded wrote " There's no real criticism that can be levelled at this game. It's niche, but in servicing that niche Desert Fox combines a near-perfect AI with a brilliant interface and the perfect historical battle to serve as the basis of the game. Serious strategy fans couldn't ask for much more. " [3] TouchArcade said "If you're coming into the series fresh right now, I think I would probably recommend Battle of the Bulge ahead of this game. If you enjoy that game's mechanics and are looking for a different scenario, Desert Fox is more than worth your time and money." [4]
Pocket Gamer UK said "An incredibly polished, riveting, and accessible strategy game, but veterans of the series might find it a little over-familiar. " [5] Eurogamer wrote " What the game lacks in size, it makes up for in polish and poise. [6] 148Apps wrote " Yet another excellent entry from Shenandoah Studio, Desert Fox: The Battle of El Alamein may be priced a bit steep, but it's a well-executed package that functions as both entertainment and interactive history lesson." [7]