A debugging pattern describes a generic set of steps to rectify or correct a
bug within a software system. It is a solution to a recurring problem that is related to a particular bug or type of bug in a specific context.
A bug pattern is a particular type of pattern. The original concept of a pattern was introduced by the architect
Christopher Alexander as a
design pattern.
Some examples of debugging patterns include:
Eliminate noise bug pattern – Isolate and expose a particular bug by eliminating all other
noise in the system. This enables you to concentrate on finding the real issue.
Recurring bug pattern – Expose a bug via a
unit test. Run that unit test as part of a standard build from that moment on. This ensure that the bug will not recur.
Time-specific bug pattern – Expose the bug by writing a
continuous test that runs continuously and fails when an expected error occurs. This is useful for transient bugs.